Denied [Main Server Suggestion] PvP and Heal sign additions to features

Discussion in 'Suggestions' started by Enegek, Jul 14, 2021.

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  1. Enegek

    Enegek tbone199205 in the house
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    In Game Name:
    Enegek
    What part of EcoCityCraft is this suggestion for:
    Main Server
    Short title for your suggestion:
    PvP and Heal sign additions to features
    What are you suggesting:
    I'm suggesting that the ability to toggle pvp in an area be added to town control plus 3, and adding the ability to make heal signs (limited) to either extra commands plus 2, or create an extra commands plus 3 for it. The pvp toggle could have a cooldown of 12-24 hours if need be.
    Why is this a good addition for EcoCityCraft?:
    This would give people more autonomy in building PvP based towns, or games, as well as providing the ability to let players heal should they need to. An idea that I had would be to have a factions based town game where PvP would be toggled on for certain days.
    Other information:
    I'm aware this could be abused, but so can power tool and a lava bucket.
    Plugin or custom addition:

    One suggestion per form:
    I Understand.
     
    #1 Enegek, Jul 14, 2021
    Last edited: Jul 14, 2021
  2. Pixel75

    Pixel75 Lucky EcoLegend
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    -1 Player could make town pvp enabled without telling someone else lol
     
  3. Enegek

    Enegek tbone199205 in the house
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    And I can set a warp or teleport someone onto a cliff and push them off. There's multiple ways to go about killing someone with paid features. Not to mention, I don't believe there's anything stopping me from making my whole town PvP as is, and having a warp setup without telling others about it. There could even be a 24 hour cooldown on the command, so as not to be abuseable in that regard.
     
    #3 Enegek, Jul 14, 2021
    Last edited: Jul 14, 2021
  4. OConner1279

    OConner1279 President
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    Currently, as tank noodle helpfully explained to me when I told him about my plans to kill featless builders, you cannot set a PvP zone to intersect with a warp. Because GA check for warps when setting the zone. Allowing people to randomly set PvP zone circumvents this.

    So your statement that you can set a warp is just factually incorrect.

    More fundamentally, it is currently impossible, in my mind, to create a good pvp game on ecc because
    1. You cannot disable tombstone
    2. There is no combatlog system
    3. There no way to disable the /j shovel, without messing with console commands flags
    4. There is no way to toggle magic armor
     
  5. Enegek

    Enegek tbone199205 in the house
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    Warping may be out of the picture, but tp'ing someone in is not. In regards to PvP games, I agree that it's impossible to create an open PvP arena where anyone just comes and goes with whatever they please. However, many games on ECC require a bit of honor from the players to adhere to the rules that can't be explicitly set on the server. This concept applies to something as little as 1v1's where both parties agree to use only iron gear, all the way up to full faction based combat where the players may build to protect an object, and then on war days be allowed to fight for said object (with strict gear guidelines to give a level playing field).
     
  6. Jdawger

    Jdawger Goes by Brass Scribe everwhere except MC & ECC
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    -1 healing signs are kind of OP and should still be an application and PVP zones should be set by staff so they are not abused.
     
  7. ClarinetPhoenix

    ClarinetPhoenix She does what she wants.
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    This isn't a good idea, let anyone with a feature that anyone can buy toggle PvP in any region they are an owner of, at any time?
    It sounds like a setup for a bunch of issues that are easily avoided.

    Heal Signs are also not limited per town, you can have multiple signs in a town if you need them. I would just file for as many as you need for your arena(s).
     
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