Denied [Main Server Suggestion] Allow biome edit for tc++

Discussion in 'Suggestions' started by Videowiz92, Aug 27, 2019.

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  1. Videowiz92

    Mythic ⚔️ I ⚔️ ECC Benefactor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ X ⭐⭐ Gameplay Architect Premium Upgrade

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    What part of EcoCityCraft is this suggestion for:
    Main Server
    Short title for your suggestion:
    Allow biome edit for tc++
    What are you suggesting:
    With the addition of town control granting users access to certain world edit tools such as //wand and //pos, I'm suggesting more access to world edit tools that wouldn't be too overpowering. When applying the biome edit, it would affect all vertical areas of the selected region (y:0 - y:255) regardless of the selected height.
    Why is this a good addition for EcoCityCraft?:
    With access to biome edit, users could color trees if they don't like the current shade of leaves in their town. They could also influence the natural spawning of mobs in their town. If somebody wanted to create a nether themed town, they could change the biome to hell to create a red sky/distance fog effect in the town.
    Other information:

    Plugin or custom addition:
    World Edit
    One suggestion per form:
    I Understand.
     
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  2. FrailDK

    FrailDK Machine God Clergy
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    +1 if possible.

    would be a very neat addition to have access to that wouldnt harm in regards to either lag. or exploitability.

    not sure how it is done on skyblock with /is biomes
     
  3. Nicit6

    Nicit6 N6
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    If we're going to offer actual worldedits they should be for a fee.
     
  4. FuriuosGeorge

    FuriuosGeorge I got answers and am no longer curiuos
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    Even if it's just cosmetic like tc timelock flag depending on what's involved back end hell yeah!

    +1
     
  5. andrewkm

    Founder Premium Upgrade

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    We do not offer WorldEdit tools anywhere on ECC nor will we ever do so. All the things you see in TC/TC+/TC++ are strictly WorldGuard (with the exception of area selections).

    Biome changes will never happen.
    Running around changing biomes all over the place is one way to ensure we never update away from 1.13.2 because users have blown the map to smithereens with random biome alterations.
     
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