Denied [Main City Server Suggestion] Disable passive mob butcher.

Discussion in 'Suggestions' started by Mcguy65, Nov 8, 2018.

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  1. Mcguy65

    Mcguy65 Dirt
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    In Game Name:
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    What part of EcoCityCraft is this suggestion for:
    Main City Server
    Short title for your suggestion:
    Disable passive mob butcher.
    What are you suggesting:
    To Take off passive mobs from the butcher list, Keep villagers butchering and hostiles of course.
    all passive mobs fish, cows, pigs, horse. ect ect
    Why is this a good addition for EcoCityCraft?:
    I dont see a reason to butcher passive mobs on rising world when breeding is disabled.
    Other information:
    none
    Plugin or custom addition:
    A change in the config.
    One suggestion per form:
    I Understand.
     
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  2. LJKAzrael

    LJKAzrael Freelancer | Ikigai
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    +1 Easier access to animals as future towns are put in place.


    However, spawn eggs are sold on buycraft. This would probably detract from whatever sales there may be.
     
  3. samiwarbler

    samiwarbler Sheep Queen
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    I doubt this will happen, but I always missed being able to keep animals in my town for whatever reason. I know it was always for lag reasons but maybe it can be reconsidered now- and just keep the general rule of not too many in one place!
     
  4. andrewkm

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    Won't happen unless you agree to allow mob stacking on the City server.
    To add mob stacking -> make a new suggestion. Would be the same stacking as on SkyBlock.
    I will then review responses and make a decision.
     
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