LWC Monster Spawners

Discussion in 'Suggestions' started by Anokfero, Feb 25, 2012.

  1. Anokfero

    Anokfero Builder
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    In recent days, I have helped one player create an enclosure around a Skeleton Spawn location. The next day it was broken into and destroyed. It's in the wild, so it is allowed, can't protect it cos not everyone can simply place a town when they find these rare Skeleton Spawner's. But a solution is required to protect them is really needed.

    Because of the nature and high demand of Skeleton Spawner's on this sever, players are taking to destroying any wild Spawner's they can find - if they can't sell them to someone safely, no one can ever have them.

    I myself have a few Spawner's in my town, but have had a Builder destroying them because they didn't have any respect and leave them well alone!

    Because of this, I ask for the ability for the following abilities to be added:

    Residents: 1 set of Protections to be usable on Mob Spawner's.
    Mayor: 3 sets of Protections to be usable on Mob Spawner's.
    President: 4 sets of Protections to be usable on Mob Spawner's.

    At any level players are able to purchase using US dollars the addition of these protections. The suggestion is a limit of two upgrades, that allow four new [any type] sets of Spawner's.

    For each rank one set of protection can be applied to, x1 spider/cave spider spawner, x1 Zomboe, x1 Skeleton.

    A President could therefore provide x4 spider/cave spider spawner's, x4 Zomboe, x4 Skeleton.

    With the purchased protections providing: x4 any spawner per level of purchase - to a maximum of two purchases.

    Perhaps using the /cpublic command on Spawner's meaning no damage (or destruction) is applicable to them, but limiting them so its not just one person having a monopoly over them.

    This also then opens up another trade network that can happen. "Selling xyz Spawner access for 2 hours @ 1500 per hour" and removes the requirement to have Mob Spawner's being purchased as talked about here: Sell Spawners
     
  2. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    you can place a sign on it and protect the sign
    a sign also protects the block its placed on.
     
  3. Anokfero

    Anokfero Builder
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    Kuke I can kiss you!!! Actually I will :D
     
  4. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    [​IMG] <--ME
     
  5. Rezonl

    Rezonl Builder
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    I'd still kiss you/it
     
  6. celo747

    celo747 Builder
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    yes but people can still make it mob trap meaning your going to lose it i check mine ever day just so it does not get turned in to a mob trap (skeleton)
     
  7. pwn86

    pwn86 Builder
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    i've overdone it on mine with sign protections :)
    [​IMG]
     
  8. antcubing

    antcubing Builder
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    @pnygren Well first of all, your spawn room is like 10-30% efficiency.(i could show you how to do it 100% :p

    Also, you forgot the roof and floor xD
     
  9. pwn86

    pwn86 Builder
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    roof and floor is actually protected too, not visible. How should it be made?