Limited Number of Mobs in Mainworld

Discussion in 'Suggestions' started by maxcarr1326, Nov 23, 2012.

  1. maxcarr1326

    maxcarr1326 Builder
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    I know there are no mobs in the mainworld because they create lag.
    But what if there were a limited number of mobs that would change based on the number of players in the server (less players=more mobs)
     
  2. Mardigan_The_Mad

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    I really like this idea. Recently Iv'e been curious if mobs are still creating the type of issues that we've seen in the past. I know of other minecraft communities that have mobs enabled, is this a possibility for ECC?

    It sure would be grand to have a dog. ;}
     
  3. Da_Tirtow

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    If mobs do come back to the mainworld I think that either spawners should remain off or aggressive mobs should remain off. I think using spawners to gain exp should be kept to the mining world and nether so that it is more dangerous to try and gain exp for selling or to use.
     
  4. Mardigan_The_Mad

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    I agree. The addition of passive mobs would be fine and dandy.
     
  5. georgegeorgechen

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    I think that passive mobs would be great.
     
  6. Magicware

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    I love this idea!+1