I think that when you make a kill in the HG you should get a small amount of money (like five to ten dollars) This would be a good thing because many players play in HG but only one wins the big prize. This is a very small amount of cash, so it would not effect the economy in a huge way. So a very bad PVPer could go into the HG, and still have something to show for it. Like if you agree!
A lot of players hide in HG and then come out in the end and kill the last man but get the money even though they didn't do anything but kill 1 person to deserve it +1
+1 I played the HG on the server, and I agree with you on small "thanks for at least trying" awards. makes it a lot less stressful when u killed all but 1 guy...and he gets you insted.
This would be a good idea, but you would need to earn more - something around $100+, as $10-30 really isn't worth that much at all.
That, thecreator, is also a good idea. you should earn money based on: If you won (or not) + ((set price per kill in sg) * (players killed) = total winnings from 1 sg game
I say get more depending on the amount of players, say there are 20 players left, get $50, then 5 players left, get $125, then 3 players left, get $350, then the final battle the winner gets the grand prize.
Well..... It should start off 10-30 then you get experience by winning more games and killing more players. then Get 100-200. But that isn't likely to ever happen.
it might not ever happen, but thats actually a good idea. Would u get exp from elemitaing players or surviving for a long time? or both?