Minecraft Name: t_bone199205 Suggestion: Add a small cash bonus for each kill. Like $25 or something. Reason: Killing people can be hard enough as it is, so why not add some small incentive to make people a little more aggressive in there combat style. *Edit* - Removed the original idea, and replaced it with one I think would be a little more suiting.
Actually upon further though, I think it should be knocked down to $50 per person for a victory and $50 per kill.
I disagree with this. Hungergames is about survival, not about who can get the most kills. If someone wants to camp and wait it out till the end of the match, then so be it, just kill the camper. What this suggestion will actually do is decrease the incentive to play hungergames, because the profit is likely to be cut in half. (Most people only kill 1-2 players)
It's not fun and it ruins the game to have 3 people hiding when there are 4 left. It takes forever to find them
I think it would be cool if like we keep the $100 per person but add a $25-75 Prize when you kill someone, so you can get more money and it will decrease campers because they will just try to go and kill people. It's not too much money, you can make more money while farming/Mining. +1!
I like this idea, I almost won a game and had killed 6 people when someone with a kit killed me. That was the time I killed 3point
There's nothing wrong with camping. It's a Strategy. Along with running, many say it's cowardly, but it's just a Strategy. Many people take their thoughts of Call of Duty to Minecraft. I camp, and I run. I also kill.
I'm a camper, indeed I am, but I'm also the #1 hungergames player and I've killed many. It's a strategy I use, it's effective when done right.