Experience Orbs !!

Discussion in 'Suggestions' started by 151baccardi, Apr 25, 2012.

  1. 151baccardi

    151baccardi Builder
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    I need a solution to the mobless experience on ECC !
    The cost of EXPERIENCE at the server store is the same as it was when mobs were plentyful.

    I have tried to grow chickens but as soon as I get a lame 3000 chickens, they are auto-killed by the server or something.

    Besides, I hate killing chickens. That's cruel and very time-consuming !!


    For the time being that mobs are disabled, I would like to appeal to the server to lower the cost of experience at the spawn shop !!

    Not everybody has a blaze spawner in their basement or access to one or would like to risk their life trying to fight their way into such a monopoly.

    I see a few select people on ECC making a killing on selling EXP from a blaze spawner while others can't affort the overpriced tools the very same people sell.

    It's unfair and setting the stage for outrage.

    I am tired of killing chickens by the thousands and lagging out the server.

    I am tired. Period.

    It used to be fun and nice to work for money and be able to buy experience. Now, in the absence of mobs, experience has become a means for a few people to monopolize other players, not just by exp sales, but also enchanted's sales.

    I can't even make a decent tool anymore because of it.




    PLEASE LOWER EXP costs by 75% at the spawn shop.


    Thanks for reading.

    Ecocities should never be a 'ripoff' to the poor in the shadow of a mobless environment nor a goldmine to a few select
    people with blaze spawners !! - It's simply unfair !!


    151baccardi
     
  2. JDC038

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    I agree with this suggestion, i'm one of those monopolizers, which is great, but blaze killing is time consuming and dangerous.

    I'd rather just buy the exp. :p

    Also you should note that while you may lower the exp prices yourself (on signs and such), the monopolizers will just buy that and re-sell it for more. :cry:
     
  3. Tkick

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    I recently gained nether access. I farm blazes with regular iron armor and a plain diamond sword. This is hardly "expensive equipment". Also I am new to the nether! I spent 20k to gain access and if the exp in such low supply and very high in demand, I'm going to try to get my value out of my 20k.

    This is an economy server and is reflected in this exact market here. Supply and demand works the exact same way in real life. I have started my price at $5.00 since that seems to be the current base for exp. When mob spawning is back in towns and everyone can safely farm exp, I'm sure the prices will drop again.
     
  4. Crossphyre

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    I 100% agree with Baccardi. She is right. Exp prices have gone throught the roof, and the only ones profiting are those willing to spend hours sitting by a blaze spawner. I have seen people with outstanding amounts of money. A few days ago, Keljor had 300k in one sign of exp. I have seen many other people with the same kind of thing. This leads to an imbalenced economy. Lately the economy on this server has been very fragile with the Mayor/President price spike, the server store price spike, and now the exp spike.

    This is alsom a problem for builders who are just starting out on the server. They no longer have a store where they can go to and get relatively cheap blocks at. There are no mobs, so they can not make money that way, and with all the changes, the more experienced players have taken the economy into their own hands. Not leaving much room for new people.

    I have also noticed the few people that are A) Profiting off of the spike or B) Lucky enough to win a large lotto. This again makes it a difficult process from builder to resident. There should really be a more firm control over the economy, so it does not get out of hand. Hopefully, this will be fixed with the new features coming soon to E.C.C.
     
  5. vdubmastertech

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    I think the server XP price is fine where it is. Me selling it at $5 per XP is still half of server price. You have nether access then go kill blaze! Its not as hard as you make it out to be. I have found 8 spawners that aren't being used/haven't been found by anyone other than me. With my 2 that I use that makes 10 total I have found. You have the same opportunity to get XP that all of us have. You're just going to have to work for it like the rest of us.
     
  6. 151baccardi

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    Nether access is privileged, thus a donator feature. I have most features and I paid for them, still, as long as server prices are twice as high as an already 'cut-throat' price on EXP at the sever store while only a select group of people can access the nether I find that there should be a temporary price reduction at the server store.

    A stable economy is not achieved by imbalances.
     
  7. nightcrawler_5

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    Nether access donator feature?? :shock: :shock: Im pretty sure you just have to pay your 20k for it.

    Well off the topic there but i feel the price of exp right now is fine where it is and like tkick said this is what might actually happen in a true economy and in an actually economy you cant just print more money/spawn in more items, well you can but thus destroying the economy, take Germany for example after WW1 they decided to pay off there debt to other country's by printing more money, well off topic again but you cant just spawn in mass number of EXP to lower the price of it. I feel this is a very bad idea and should never be done.
     
  8. Tkick

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  9. BurnsBrightly

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    This is coming from a tycoon :p.

    XP prices are up a good bit, and I honestly don't feel great about charging people $5 per orb, but that is where the market is at. I don't spend time farming xp, I just buy it, and $4 a piece is the cheapest that I can seem to get it right now. We are seeing simple supply and demand economics here. I wish we could just bring mobs back, hehe.

    Is there some sort of plugin that could give players xp without killing mobs? For example, every time you kill someone in pvp you get a decent chunk of xp in addition to whatever xp the player did/did not have on them? Or perhaps a new server game could be created where winners win xp? I feel like something should be done, cuz I do agree that xp prices are a bit high. I don't think lowering server xp prices is the answer. You would have to lower the server price below $5, which would undercut real players with an infinite supply of xp. This would be bad for the diversity of the server. Farming xp would no longer be necessary or worth it, thus creating less things to do on the server.

    This "problem" needs to be dealt with by creating a new channel of xp that doesn't overpower the only real xp channel this server has atm, nether xp. If it is possible to do so, perhaps it can make ECC a more interesting place, with more diverse gameplay.
     
  10. BurnsBrightly

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    Hmm here is a plugin that allows players to gain xp from mining whatever blocks you decide. You are able to set how much xp they get, from what kind of block, at what experience level. Kind of a somewhat boring way to gain xp, but this is all I could find as far as an xp plugin that could work. Perhaps if you made it so players only gained xp and leveled up when they found diamond ore, that could be "fun" perhaps. Or maybe obsidian would be a good one?

    http://forums.bukkit.org/threads/fun-mi ... 1-0.69193/
     
  11. iEvolive

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    Yes it is - All Worlds for $50 (or nether and aether promos).
     
  12. sssplayer12345

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    I agree this would be a better idea for right now because it would be just like mmcmo except for exp. This would give people, who rather have a town and be mayor or president instead of nether, a chance to buy exp at less prices or be able to get it slower then normal while mobs are unavailable in the main world. This would create an actually way to get exp without paying ridiculous prices like $7 for one orb.
     
  13. OctavianCloud

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    I think exp should cost more than it currently does since it is so hard and time consuming to get. It takes about 1 hour to hit level 50 of aggressively fighting at a spawner, which alot of the time will get found and destroyed. It costs a minimum of 20k to get into the nether and then you need decent armor and a weapon to get to work and countless time finding a decent spawner that will last long enough to turn a profit.

    Mob spawning will most likely return, as a economy server prices should change with supply and demand and the spawn shops are ment for both lazy people as a money sink and for when things are hard to get like mossy stone bricks and the prices of such things should only go up never down no matter what the circumstances.
     
  14. newoo101

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    i say keep the exp the same cause no1 ever buys it... I farm blaze and sell it for 5$ to 151baccardi :)
    i made my 20k from the nether awhile ago now im making a profit from not having mobs in the main world..
     
  15. sssplayer12345

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    This economy server is like a real server with supply and demand but in real life there are not glitches or bug that people can exploit. It is a bug that has given people an unfair advantage and now with prices going up to $10 per orb people don't want to spend that kind of money! But I think that cutting the price would not fix the problem just put it aside. Why not make a way to obtain exp while the mobs aren't working, like I said in my last post @burnsbrightly pulgin that he found could make it possible for people to have another way to obtain exp without having to pay ridiculous prices.
     
  16. CoobaDiver

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    Lets not flood the server with exp. If you can afford it, good for you. If you can't, you can live without it
     
  17. BurnsBrightly

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    With the plugin you can control how much xp people get and what ore(s) they get it from. You could make it so people don't get much xp at all from an ore until lvl 50 with the plugin. So, if we actually started using a plugin like this, the idea would be to set it up so that the amount of xp coming into the server would be comparable to having mobs on the server. You loose what we had with mobs though where only certain towns produced xp.
     
  18. alialbatros

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    Right here is my verdict...

    1. Experience orbs are at $5+ at the moment becuase there is very limited supply and not many people can be bothered to go and farm it.

    2. I you don't like how much the xp costs well then that's your problem.
    )
    3. If it bothers you that much then spend 20k (omg that's like a billion dollars :O)

    4. Everyone who complains about high prices should stop buying the xp and save the money used for buying it to get nether access.

    5. Finally if you get nether access and you cannot find a spawner I will let you use mine for a small fee (5k), that way you can get xp and not worry about the price; you could even sell it.

    That's my opinion about this whole discussion PM me for xp and blaze spawners
     
  19. Siepherimcraft

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    151Baccardi is not asking for a permanent drop in "Spawn Server Store" Xp! She is asking for temporary price drop to alleviate a problem we are having on our server.

    Nether Access is available to ALL with an application cost of 20k! Is is by farm the most efficient way of farming xp because Blazes drop 10 xp a kill! Is it dangerous? Yes, PvP is enabled and you can lose everything! You should be rewarded for putting yourself in danger!

    What you guys are NOT considering is that many Mayors paid for a Town Mob Flag enable, which is also available to everyone! This however is NOT working. It wasn't removed, it's bugged and does not work! BUGGED meaning it's not intentionally disabled for the sake of disabling it.

    This is causing a huge imbalance and xp is now available "only" to those with Nether access. At the moment a few players have a far greater advantage than others because of a BUG. Supply and Demand creates an Economy server but it shouldn't be so because of something that is broken. Something should be done to compensate. Lower Server store xp price a little bit (making xp available to all) or shut nether spawners and mobs in Mining world off until the problem is fixed!

    Btw, my opinion is coming from someone with Terminator Rank (So I do have access to Nether and xp) and a player that does NOT have mob enabling in any town (yet!) So while this situation plays in my favor, I still see it as sort of an exploit on the economy due to a BUG
     
  20. 151baccardi

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    I have access to ALL the worlds. I also repair enchanted armor and weapons. Is blaze farming dangerous ? Not at all. I simply repair my armor and weapons. But if you re-read my post, you will see how Siepherimcraft has captured the essence of my post, while spawner owners shoot down the idea in order to drive prices even higher which is ridiculous and selfish.

    I have spent over 300,000 ecos on EXP orbs and I am tired of my chickens despawning forcing me to buy more at inflated prices. I have also tried to enchant an axe hoping to get EFF V, only to end up having spent 60K on EXP for an unbreaking III with no other enchants.

    How many times am I supposed to buy 60K worth of ecos in EXP to end up with a lame tool, when it was a server glitch when Andrewkm was re-doing the build gates, that robbed me of my prescious axe in the first place.

    Lately, I have been robbed of EXP a lot, as while in fly mode, the server goes black without warning, and as I re-log, I fall to my death losing all my EXP.

    Make no mistakes, people with blaze spawners have superior armor and weapons. You will only end up losing the inferior stuff a non-blaze spawner owner is forced to wear.

    I just want my EFF V, UNB III, FORTUNE III Axe back I lost to the server. That's all !! I can repair it indefinitely... It hurts to lose your XP to server glitch related deaths... and it hurts even more to see a few select people having become so powerful that ordinary people are forced into high prices.

    Close this pathetic thread as the economy on ECC will never be balanced until all aspects of minecraft are working as they should. I paid for mob spawning, and all I seem to get is despawned chickens.

    Perhaps the solution is to fight my way to a blaze spawner, hang a sign on it so nobody destroys it (lol) -- and just keep killing players for their exp, since players usually have a lot more XP than some blaze.

    I never wanted to become 'Baccardi the Killer' !! -- or 'Baccardi the Chicken monger' -- and I protest, still. But silently. Please close this thread, it's bugging me.