Enchanting

Discussion in 'General Discussion' started by chewychunga, Feb 19, 2014.

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  1. chewychunga

    chewychunga Builder
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    Place for discussion about the 3 enchanting systems.. 1.7 1.8 and signs
    Pros / cons
    Share and let's see what community wants


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  2. LordCwispy

    LordCwispy Builder
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    I think that what has been chosen sounds like a good way of handling the situation
     
  3. chewychunga

    chewychunga Builder
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    Why ?


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  4. pat2100

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    lapis prices would sky rocket?
     
  5. chewychunga

    chewychunga Builder
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    Yes but exp prices would drop there's good and bad to all the systems


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  6. vengfulbacon

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    if the 1.8 feature was kept then exp prices would drop and the lapis market would barely be hit by the change. With a fortune 3 it is very easy to get at least 6-8 lapis from a single ore. Thats almost 3 max enchants from a single ore.

    If we go with andrews solution to the 1.8 feature the exp prices would either stay the same or rise. Lapis will not take a hit and still be around the same price. We would also be able to get specific enchants instead of getting crappy bane of arthropods or other bad enchants with 30 levels.


    Im not sure which solution i like better, im leaning towards andrews solution, but i mainly posted this to solve the differences between the two when it comes to prices and the market.
     
  7. chewychunga

    chewychunga Builder
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    Why is it not possiable to have the existing enchanting system stay in place? It's fairly stable has room for profit and can be done anywhere not just spawn


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  8. chewychunga

    chewychunga Builder
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    Right now the pros / cons I can see are
    1.8
    Exp prices drop
    Tool prices drop
    Lapis may rise
    Can be done anywhere

    Signs / Andrew
    Server controls exp price
    Exp should be about the same
    Forced to visit spawn exp store to enchant
    Can easily get exact enchant you want
    No profit in enchanting exp directly controls enchanting

    1.7
    Requires plug in / something
    Exp / tools stay the same
    Profit can be made in exp or enchanting




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