By andrewkm on May 10, 2021 at 5:23 PM
  1. andrewkm

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    EcoCityCraft Main Servers close this Sunday after our final lotto!
    They will return with our ECC 2.0 reset!

    This post is designed to give people some final insight into what is happening with the coming reset.
    As we all know, Minecraft 1.16.x -> 1.17, is a total mess. This has also now become 1.16.x -> 1.7 -> 1.8 as mojang decided to split up the 1.17 update into two. Due to this split we are proceeding with an early reset.

    The main question on everyone's mind is, why an early reset, and what do we do when the map changes hit in 1.18. Originally we planned to wait until 1.17 hits which was assumed to be around June-July. However with Mojang announcing they are completely delaying map changes until 1.18, and with their ETA history always being extended, I have no intentions to let the place sit around completely stale with zero advertising until god knows when in 2022. I've as such decided to get the ball rolling early.

    We will be resetting now on 1.16, and once 1.17 hits, we will perform a regular upgrade, as the map changes are delayed by Mojang, as mentioned above. But now is the big question, what do we do for 1.18. The hope is that updating our 1.16 fresh map to 1.18 will be possible. (our current map is a 1.13 generation, as such it's out of the question.) However, should we be completely forced to refresh our map for 1.18, the following will happen:

    - All EcoDollars would carry over 1 to 1. This reset now is the ONLY ECONOMY reset you will face. We are starting from a brand new economy, and hoping to keep it far more under control than it was throughout the past several years. This means if 1.18 forces us into a new map, we intend to make it as smooth as possible!
    - All TravelBags would carry over with no conversions. You will keep every item, tool, block, etc in there.
    - All mcmmo levels would carry over. No database reset.
    - The entire spawn and ALL spawn towns will carry over as well.
    - Basically everything will carry over, we will even provide FREE town transfers for 2 weeks!
    TL;DR - We are resetting NOW and during 1.18, if forced into a new map (which the community may actually really want at that point, I mean, who wouldn't want those sexy world height increases and new terrain generation) we will make it as smooth as possible, to the point it won't even feel like a reset.

    Hopefully this puts people at ease regarding the early reset and 1.18. <3

    Anyways, please read on for information on what this reset will include and how it will look:
    • EcoCityCraft will close down it's Main servers on Sunday, May 16th, just after our big lotto! (For those who don't know, there is currently a major lotto on the main server, if you'd like to take part with your savings to have a good start on ECC 2.0).
    • You must be sure to have your EcoDollars stored in your forum bank prior to main server closure. Not having them in the forum bank means they will be lost forever!
      • After an enormous amount of thought, and seeing the massive amount of money some users have, the exchange rate coming into ECC 2.0 will be 100 to 1. This means for every 100 million you will receive 1 million on ECC 2.0.
        • Example: If you have 124,000,000 you will start with 1,240,000
        • Example: If you have 14,500,000 you will start with 145,000
        • Example: If you have 890,000 you will start with 8,900
      • During the launch of ECC 2.0 - for 7 days we will only allow the bank withdrawals (no deposits). These withdrawals will come into your account using the above exchange rate. Once the 7 days are up, we will completely wipe the forum bank and re-enable bank deposits.
    • You must be sure to store all your max magic tools in your Travel Bags prior to main server closure. Not having them in your Travel Bags means they will be lost forever!
      • Once ECC 2.0 is launched, users will have access to their old Travel Bags, however, for 7 days only max magic tools will be able to be withdrawn (which will follow the conversion into base magic levels). No other items will be able to be withdrawn from Travel Bags, as well no items will be able to enter your Travel Bags. Once the 7 days are up, we will completely wipe all Travel Bags and provide access to them once more.
    • ECC 2.0 will have only one Main server. We are going back to our roots. No more multiple Main servers, unless seriously needed. Performance has improved quite a lot, as such the need for multiple mains (splitting the community) is no longer required.
      • The Mining world will be doubled in size! <3
    • Main/North & MainEast will be discontinued unless required as mentioned above (they will be on standby however). (I understand we have wizard ranks related to MainNorth & MainEast, these ranks will soon be changing as to what they offer. This will likely be a reduced cooldown.)

    • With our goal to make all users happy, we will be providing transfers of builds from archive (which will always host all old maps, including those you are playing on now and those from half a decade ago) to the new Main server. For a price of course! A new economy is a new economy after-all.
      • There will be many rules regarding town copy/pastes, however the main/most important rules are stated below:
        • When applying for a transfer, any storage container in the entire region will be magically deleted. (chests, barrels, shulkers, etc.)
        • The town cannot be a farm town. Do not ask us for details, it’s straight up common sense. Do you have a little farm beside your town? You’re fine. Are you a 200x200 bedrock to sky farm town, yeah, instant denial.
    • Magic abilities will be available on every 8th day. We previously wanted to do “Magic Sundays”, however users expressed that everyone has different obligations on different days. As such we believe this works best. We have thought long and hard about this, and we understand there is an enormous amount of opinions in this regard. But let’s all be frank. We all saw what just happened to the economy. However, at the same time, we can’t just kick those who have loved our community and supported it financially and say their max magics are worthless. As such, magic days are official and will be a thing.
    • We don't currently have a plan for achieving the Mythic rank post reset, this will come within time. Keep in mind, currently the only way to get the Mythic rank is by buying the Mythic Sword outright with EcoDollars.
    • Forum ex ranks will be upgraded. This means, if your last rank was ex-tycoon, and this reset you finished as a Mayor, your ex-tycoon rank will stand. However, if your current ex-rank is an ex-tycoon, and you just finished as an EcoLegend, you will get the Ex-EcoLegend rank.
    Here are a few questions that came up during a voice meetup we had quite a while ago. I will be posting the responses here so users can have a little refresh on them.

    Q: Are Magic Days available for users with Wizard or everyone?
    - They are not limited to rank/feature, they are available for everyone.

    Q: What is the solution for WizardPlus and WizardPlus2 users now that MainNorth / MainEast will be removed?
    - We will be providing a lowered cooldown for those with the plus packages.

    Q: Do all of our supporter features transfer over?
    - Yes, we will never remove these from you, and we never have for over 10 years, regardless of what's going on with the server.

    Q: What is happening with Mcmmo? What is happening with current unused mcmmo credits.
    - Your mcmmo purchased features are always available, but mcmmo will be reset.
    - Your unused purchased credits will carry over.

    Q: Are spawner key items transferable to the new map/server?
    - No, they are not, you will have your Spawner Monthly Kits in ECC 2.0 but you cannot bring your hoard of keys from your kits over.

    Q: I have some non max magic tools, how can I save these?
    - You will not be able to bring them over to ECC 2.0, however they will remain on Archive assuming you store them in a chest somewhere. Should we reset ever again, we might allow you to use Wizard on them and carry them over to the new map.

    Q: If it is not a magic day, do the tools(magic) revert to the vanilla enchants available in vanilla MC.
    - No, magic tools will be basically useless/plastic when it is not a magic day.

    Q: Will SG be a thing in ECC 2.0, if so, will it receive more administration attention/support.
    - There are no extensive plans for SG at this time as we are not a PvP server.

    Q: Does the limit on magic abilities include Magic Shovel that can’t be used to make ECD as its primary function?
    - Elytras and Shovels will be available

    Q: How will town transfers work and what is the cost?
    - You can transfer towns over via an Archive WorldEdit Application.
    - No farms, no chests, etc. Rules are stated above and will be officially written up.
    - Current planned cost is 3k per y-level. Minimum 50 y-levels.

    Q: If I own a town, with a build on the surface and the underground is a farm, can the non-farm part of the town be transferred without the farm?
    - Yes, absolutely.

    Q: Do we have info on what feature is being removed?
    - We are removing PlayerVaults and will use TravelBags instead. Users who had PlayerVaults will have some math done on their account, and will get additional TravelBags applied for their PlayerVault values. If a user was already at max TravelBags they will be forum PM'ed a GiftCard for their outstanding amount.

    Q: I spent lots of money on GodDrops and I have alot of non-max tools, are we just losing those?
    - You need to rank up your magic tools to max level.

    Q: Will the mcmmo prestige requirement be lowered
    - No….

    Q: Will prestiges will be reset?
    - No, of course not.

    Q: Will there be a max amount of max magic tools you can transfer?
    - No limit.

    Q: Will decorative heads in towns transfer over to the new server?
    - Yes, they are going to be able to be moved over.

    Q: Will item frames and armor stands be enabled on the new server?
    - No.

    Q: Will lore’d items be transferable -- event stuff?
    - No...you can keep them on the Archive.

    Q: What is the deal about tools owned by players who are no longer playing or are banned?
    - Only the owner of a max magic tool can take it out of their Travel Bag during the conversion period.

    Q: Can we only transfer magic items, or will other tools be allowed?
    - Max Magic only.

    Q: Will nether/end ranks be reset as well?
    - Yes.

    Q: Will the forum ECD Medal be adjusted to account for the new economy?
    - We’ll see when ECC 2.0 drops, make a suggestion after ECC 2.0.

    Q: What will be the feature limitations for the Archive maps/server?
    - The features available via Patron are what is available.

    Q: What will happen with the market, and those who currently own spawnshops?
    - Spawn shops will be auctioned off from scratch once more, likely during week 3-4 of ECC 2.0 so users have some time to save up funds for the auctions ensuring those who brought funds over prior to the reset aren't fully favorable.

    Q: Will there be new ranks?
    - No.

    Q: Will my region/sub-plot information transfer over with a town transfer?
    - Nope, you’re gonna have to recreate it.

    Q: Will Star/God tools be available/enabled.
    - Yes. Star tools only. God tools won't exist anymore as they are basically the same as Star tools, just with a lore. ECC tools will be discontinued as well.

    Q: Will each map be added to the archive?
    - Yes, and you can transfer towns out of the archive maps into the new map. Even the very old and original Rising/Legacy.

    Q: What will happen with Mythic Swords?
    - Mythic Swords count as a Magic Tool and will follow Magic Tool plans/rules.

    Q: Will the rank-up system change?
    - No, the forums keep the community going.

    If you have any other questions, please reach out to @ClarinetPhoenix or message us in the general channels via Discord. :)

    Onwards with ECC 2.0!
     
    #1 andrewkm, May 10, 2021
    Last edited: Jan 2, 2023

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Discussion in 'News, Announcements & Server Information' started by andrewkm, May 10, 2021.