Just curious if the repair feature could be altered to have different levels. We used to be able to repair enchanted items but because of the fortune it made it overpowering. what if we had the option to pay 100 or even 200 to have the ability to repair enchanted items also. just an idea.
I would love this, and for sure dish some money into it. But it may get over powered, and could change the Eco by alot.
I see it could be possible to ruin the economy with enchanted swords, picks, shovels, axes and tools. But I dont see how somone being able to repair armor would be to overpowered, although it still might be at certain times. Despite that it would be winderful if we would be able to repair enchanted armor.
But nothing would sell, well it would but it would go down. If you have that donation feature, you can keep your set of armour for ever... Idk just seems to overpowered, if you can just keep repairing the same item. If it becomes a Donation feature, it will have the be expensive.
What if it costed the amount of "levels" it costed to get the enchantment So if you have Unbreaking I, which I believe costs 3 levels of EXP, then if you have 3 levels, you can repair it It would just save time from trying to get the all new enchantment again, but I think this is the best that could happen.
i agree with the above thats why i listed the price so high.. hell make it a $250 donation for a limited few or something.. thats 250k in Ecodollars... if its found that the users are abusing it then take it away or something.
I really cant see repairing enchantments for free (ingame wise, not irl money wise). It will get extremley overpowered and the users with it will make loads of ecodollars...
Being able to repair enchanted tools at all can kill the economy in so many ways. Less sales for all ores and minerals, less monster killing and their drops, less "buying" areas for good mob killing to level up... Economy could even get over inflated under certain circumstances; imagine people being able to repair enchantments. Prices for that would skyrocket, and money could get into the economy - such as people donating for EcoDollars to simply repair. More likely than not, it would cause some crashing, not booming. As Michael said, the only way it could work is if you used levels in-game or some other item or aspect. Maybe tons and tons of diamonds to repair an enchanted diamond tool or armor; I don't know. But real-life money to donate for it would just cause issues.
I thought of this a while ago. Maybe you have to get a new doner feature (for alot) that allowes you to repair encahanted items. But before you (you are andrewkm) just says no, i have want to tell you the rest of the idea. It is now ovbvios that you will not let us repair enchanted items for free with a doner feature. So i was thinking... in addition to a doner feature, you must pay some money per enchanted repair. Like 50 eco dollars per level spent on the enchantment on the item. Just thinking, if you do add this maybe the name could be like "master mason" or something along the lines of that. Well thats all i really have to say. Bye