Minecraft Username: Jdawger Brief Description: Use /if add while holding a decorated pot. Doesn't matter what sherds are on it (if there are any even on it) Instructions: 1.) Grab a decorated pot. For this, try a normal decorated pot and one with a sherd on it (ones from the trial chambers work best) 2.) Use /if add for all the unique pots 3.) Break a pot and pick it up How many times did you recreate this?: Four times, twice with a standard decorated pot with no sherds, and once with decorated pots from trial chambers (I used /if to not collect the pots when breaking them for their loot) Worth noting that I also tested it with loot in the pot and without loot in the pot (and of course the /if add was with an empty pot in my inventory) Result: Can pick up pots Expected Result: Shouldn't pick up pots Evidence:
So from what I'm understanding, it only filters the pot you added and not the unique ones? (Also ensure your item filter is actually toggled on with /if toggle). None the less, please let us know if this is fixed now. I've added DECORED_POT to the ItemMeta ignore list. For reference, below is our current ignore list, if you find it is missing something, let us know: Code: # Define what items should be filtered only by the material name. # This ignores all the ItemMeta the item has (display name, lore, enchants, etc.) filter_only_by_material: #Tools - WOODEN_AXE - WOODEN_HOE - WOODEN_SHOVEL - WOODEN_PICKAXE - STONE_AXE - STONE_HOE - STONE_SHOVEL - STONE_PICKAXE - IRON_AXE - IRON_HOE - IRON_SHOVEL - IRON_PICKAXE - GOLDEN_AXE - GOLDEN_HOE - GOLDEN_SHOVEL - GOLDEN_PICKAXE - DIAMOND_AXE - DIAMOND_HOE - DIAMOND_SHOVEL - DIAMOND_PICKAXE - NETHERITE_AXE - NETHERITE_HOE - NETHERITE_SHOVEL - NETHERITE_PICKAXE - BRUSH - CARROT_ON_A_STICK - FISHING_ROD - FLINT_AND_STEEL - SHEARS - SHIELD - WARPED_FUNGUS_ON_A_STICK #Weapons - BOW - CROSSBOW - TRIDENT - WOODEN_SWORD - STONE_SWORD - IRON_SWORD - GOLDEN_SWORD - DIAMOND_SWORD - NETHERITE_SWORD #Armor - LEATHER_HELMET - LEATHER_CHESTPLATE - LEATHER_LEGGINGS - LEATHER_BOOTS - CHAINMAIL_HELMET - CHAINMAIL_CHESTPLATE - CHAINMAIL_LEGGINGS - CHAINMAIL_BOOTS - IRON_HELMET - IRON_CHESTPLATE - IRON_LEGGINGS - IRON_BOOTS - GOLDEN_HELMET - GOLDEN_CHESTPLATE - GOLDEN_LEGGINGS - GOLDEN_BOOTS - DIAMOND_HELMET - DIAMOND_CHESTPLATE - DIAMOND_LEGGINGS - DIAMOND_BOOTS - NETHERITE_HELMET - NETHERITE_CHESTPLATE - NETHERITE_LEGGINGS - NETHERITE_BOOTS #Other - ANVIL - CARVED_PUMPKIN - DECORATED_POT - ELYTRA - GOAT_HORN - POTION - LINGERING_POTION - SPLASH_POTION - RECOVERY_COMPASS - SCULK_SENSOR - SCULK_CATALYST - TURTLE_HELMET
Sorry for the delay, just found a trial chamber to test this. All decorated pot types are now being filtered off one pot added to the filter
It’s actually better than what I was hoping tbh. It was just annoying picking up the decorated pots in trial chambers, especially since there were 4 types that clog inventory
Hey, so a similar issue is happening with tipped arrows, specifically the Slowness arrows dropped from Strays & the Slowness IV arrows from Ominous Vaults. I added them to Item Filter, but I still pick them up. Instead of making a new report, I decided to just message this one since I'm sure it's the exact same situation with the ItemMeta Edit: This is specifically for Slowness Arrows for some reason. I added poison arrows and they filter out, but when I add Slowness Arrows, they don't
Jdawgers issue above will be solved with the addition of TIPPED_ARROW being added to the list of items that should ignore item meta. I think we should use the following list to cover most items that also tend to have meta/durability so we can cover most bases for items that have meta. Code: #Other - ANVIL - BOOK - BEE_NEST - BEEHIVE - CARVED_PUMPKIN - DECORATED_POT - ENCHANTED_BOOK - ELYTRA - GOAT_HORN - POTION - LINGERING_POTION - SPLASH_POTION - OMINOUS_BOTTLE - RECOVERY_COMPASS - SCULK_SENSOR - SCULK_CATALYST - TIPPED_ARROW - TURTLE_HELMET - WHITE_BANNER - LIGHT_GRAY_BANNER - GRAY_BANNER - BLACK_BANNER - BROWN_BANNER - BLUE_BANNER - LIGHT_BLUE_BANNER - CYAN_BANNER - GREEN_BANNER - LIME_BANNER - YELLOW_BANNER - ORANGE_BANNER - RED_BANNER - PINK_BANNER - MAGENTA_BANNER - PURPLE_BANNER - WOLF_ARMOR
The above list Clare gave us is now live on all Main servers. @Jdawger please let us know if this solves your issues.