Under the new /cosmo things Pets Santa Claus doesn't spawn Elf doesn't spawn, but has active effects Villager doesn't spawn, but has active effects Gadgets Bat Blaster pushes players 1 block Merry go round you're unable to stay mounted sometimes? Flesh hook...uhm you can pull players to where ever you want Soccerball doesn't spawn Swing sometimes poofs, but not often Mounts Molten Snake is glitched after trying to spawn 4 times, it just stays still in one block space some of the horse mounts have block trails that turn the grass into dirt That's all I was able to test so far
Just to add a few things from the cosmos I've purchased that don't seem to work quite right. Morphs - The squid morph is visible to other players, but I do not see myself while morphed. When I use the ink ability, that part shows just fine, but that is all. Pets - Body guard does not spawn. There are heart particles as if it is there, but there's no actual pet entity visible. Welp. If you have one of the cosmo gadgets equipped in your hotbar and do /sell all, it will sell the cosmo item. Had a merry go round in my hotbar with 3 charges, did /sell all to clear out some junk, and it sold the merry go round as a minecart for $0. Not sure if that's intended or not, just thought it'd be worth mentioning.
I went through and tested all the new cosmos and I found the following issues in addition to what other players have mentioned above ^^: -Gadget: Soccerball does not spawn at all. -Mount: Frosty The Snowman does not work - possibly because we don't allow Snow Golem spawning. -Mount: Slime does not work, possibly due to us having slime spawns disabled -Mount: Molten Snake spawns but is not mountable and doesn't move or do anything -Mount: Hype Train spawns and allows players to mount it, but it doesn't do anything or allow movement. -Mount: Cave Spider does not spawn in rising - possible due to our mob spawning settings for rising, it does work in the mining world where hostiles can spawn -Pet: Santa Claus does not spawn in rising, does spawn in mining (its a zombie with armor/items) -Pet: Elf does not spawn in rising, does spawn in mining (its a zombie with armor/items) -Pet: Bodyguard does not spawn, I suspect this is an Iron Golem mob and hence we have those spawns disabled -Pet: Cave Spider does not spawn in rising, does spawn in mining -Pet: Silverfish does not spawn in rising, does spawn in mining -Pet: Villager does not spawn -Pet: Zombie Villager does not spawn -Morph: Wither does not allow player to touch ground/constant bouncing -Morph: Elder Guardian does not allow player to touch ground/constant bouncing -Status: Looks like a status you have equipped disappears when you teleport somewhere and needs to be re-enabled to be visible. Settings we have that might be impacting some of the pet and mount cosmos; -Villager spawning is disabled everywhere -Slime/Magma Cube spawning is disabled everywhere -Zombie Villager is disabled everywhere -Snow Golem spawning is disabled everywhere -Iron Golem spawning is disabled everywhere -Hostile mob spawning is disabled in Rising HOWEVER, all morphs work, whether it is a hostile or passive mob
These were never meant to be enabled. Damn plugin had a major issue we just fixed. Since they were however, @ClarinetPhoenix and I will be looking through them in about 2-4 weeks and see which we want to enable. For now we are not refunding any cosmos due to the sheer size of such an undertaking. So instead we ask users to wait as we slowly integrate more and more things into cosmos.