we should add compasses to our survival games the compass would show the player who holds it where the nearest player is. After a while when you cant find people in the larger maps and it takes for ever to end a game. The mushroom stew should be like golden apples you instantly eat them and get the same regeneration as eating a golden apple that way you can make survival games a lot more interesting
Nice format, also the compass thing is already in a recent suggstion. As for the mushroom stew, dont we have golden apples that give regen, etc.... .-.
I believe the compass has already been suggested, and, it would be a donation feature, not found in normal chests. As for the mushroom stew, it shouldn't be changed because that would make it way to OP because mushroom stew is craftable.
Mushroom stew is already in SG. You can make it using bowls and mushrooms. We also already have a compass SG kit. Therefore, I'm very confused as to the point of the suggestion. Can you please elaborate?
On true pvp servers (not potion pvp) mushroom soup [usually referred to as stew(s)] is used to instantly heal 3.5 hearts, it brings a more hardcore pvp aspect into the game which involves hot keying the soups (1,2,1,3,1,4,1,5,1,6,1,7 Etc 1 being my sword slot). Look up soup pvp on youtube, you'll see what I mean.
He made this suggestion before the Hunter kit was added. As for the soups, it would be cool if they take no time to eat, and still replenish hunger/health bars. I think the Golden Apple effects would be OP. If you need golden apples, there are a few hidden throughout the map, and you can get them with + or ++ kits. (If auto-soup is somehow disabled.)
Pretty sure it would be disabled because macro mod is disabled and in theory does the same thing in a way. If not, it's quite easy to catch it.