Butchered, lost or stolen?

Discussion in 'General Discussion' started by gotbot, Nov 24, 2015.

  1. gotbot

    gotbot Builder
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    I found a horse hanging out in the wild in Rising, outside my town wall. I tamed him and named him, equipped him with saddle and armor and put him on a lead outside my house, in my town. The next day he was hanging around my house, but the lead was gone. Put him on a lead again. The second day, he was gone and nowhere to be found. RIP Circuit.

    My question is, could the butcher have gotten him? If not, could a non-resident steal him? I am sincerely hoping it was not a town resident. Thanks!
     
  2. wolfwoodnyo

    wolfwoodnyo Arrrooo!
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    Butcher doesnt take named animals. He could have wandered off outside of your town and fell in that ravine and died, or someone of your town could have taken him. I looked all throughout your town and couldnt find Circuit.
     
  3. gotbot

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    Thanks for the info, I'm glad the butcher doesn't take named animals. And thanks for looking for Circuit! Very kind of you. :)
     
  4. 314

    314 Irrational Moderator, former ServerAdmin
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    Unless the town has an interact:deny flag on /rg i, anyone can kill animals. I am not sure about breaking leads, but I know that they break when a chunk is unloaded and then loaded again, both in singleplayer and on ECC. Without an interact flag, everybody could ride the horse away - with it, one could still push it outside of the town borders.
     
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  5. gotbot

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    Good info. I bet the lead broke due to chunk unloading that makes perfect sense. This is the first I've heard of /rg i and interact:deny. I'll definitely look into that more. Thanks.
     
  6. knears2000

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    I am sorry to hear of your loss. I send my deepest condolences.