[Bug Report] Spawning 2 separate pets

Discussion in 'Help & Support / Errors & Bugs' started by Videowiz92, Jun 14, 2014.

  1. Videowiz92

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    Brief Description:
    Ocelots can fly after a player when their owners get too far away; wolves cannot. With this knowledge, I did some testing with riding pets and found out how to separate rider pets from the main pet.

    Instructions:
    1.
    Spawn a pet (/pet ocelot)
    2. Spawn a rider pet (/pet rider wolf)
    3. Edit - just push the stacked pets into the portals at spawn

    How many times did you recreate this bug?:
    Tested with each combination. Pretty easy to pull off if you just push them in the water. Can be tricky to get them out of the water without them reconnecting. It's easier if they are different types (Ocelot/Wolf) Pet names can be changed with commands /pet name <name> and /pet name rider <name>

    Result:
    Pets split up and you have 2 pets.

    Expected Result:
    Well it's kinda cool to have 2 split up pets. Maybe somehow this can be implemented to have them split up?

    Evidence:
    [​IMG]
     
    #1 Videowiz92, Jun 14, 2014
    Last edited: Jun 14, 2014
  2. andrewkm

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    Is this still happening with our new pet plugin guys?
    ( Ultimate Bug Necro :p )
     
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