Minecraft Username: mattybillo1 Brief Description: The base materials to create cost $5.90 using /worth but when crafted - which creates 3 fire charges - they are worth $6. Although, small this can make a large difference in extreme quantities. Instructions: craft fire charges using, charcoal, blaze powder and gunpowder then /sell hand. How many times did you recreate this bug?: twice Result: Got $6 Expected Result: To get $5.90 Evidence:
Because there is no server shop to purchase blazepowder (or rods), gunpowder, or coal I don't see this as a problem. If people are willing to go out and farm all 3 items needed, they can make a bonus $0.10 per craft. I also believe that the problem is that the components are worth $5.90 but make 3 charges, so how do you divide $5.90 by 3 charges. Charges could have been set at $1.96 but 3 would still not be equal to $5.90 only $5.88 Make $0.02 extra, make $0.10 extra, I hardly doubt this will break the economy. RagMan
I am aware but it can make extra profit for people who use gravel monsters and I thought it may be a mistake. Felt it was worth reporting in-case.
Well, you need to burn logs first(for charcoal, because coal is more expensive), then you need to gather the blazerods, and then the gunpowder. No one is going to try and farm/exploit this, because it's not even remotely profitable.