Ability to Place Magic Mobs in Un-Added Regions/Towns

Discussion in 'Help & Support / Errors & Bugs' started by Ishanv, Apr 6, 2023.

  1. Ishanv

    Ishanv King of Trivia Ex-SuperMod
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    Brief Description:
    You are able to place magic mobs in towns or regions where you are not added.

    Instructions:
    1. Obtain a Magic Mob egg (I used an axolotl).
    2. Right click in an area where you don't have permission to. (I used fort_riggs which I have no perms to).

    How many times did you recreate this?:
    Once because I didn't want to waste any other magic mob eggs :p. Doesn't work with regular spawn eggs though.

    Result:
    The Magic Mob was able to be placed in a region I should not be able to place anything.

    Expected Result:
    I would not be able to place the mob in an area where I don't have perms.

    Evidence:
    No evidence, but should be recreateable.
     
  2. Riggs316

    Riggs316 The Ultimate Rigger
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    Slight correction, it was in my town of just 'Riggs', not 'Fort_Riggs'. :p
     
  3. andrewkm

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  4. ClarinetPhoenix

    ClarinetPhoenix She does what she wants.
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    Can re-create, but only when placing mobs in water - works with all spawnable mobs, plain and magicmob.
    Does not work on solid blocks like grass_block/quartz_block etc - you cannot spawn mobs on these without perms, as should be.

    So the issue is water lets you place mobs in a region you don't have perms in.
    Tested in Riggs, Spawn and surrounding spawntowns with water features.
     
    #4 ClarinetPhoenix, Apr 7, 2023
    Last edited: Apr 7, 2023
  5. andrewkm

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  6. andrewkm

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