Table of Contents Trading Mobs Items Potions Farming and Animals Decorative Blocks Performance Updates Other Updates Trading Villagers now react positively on new trades, and negatively if you hurt them. Villagers will not remove trades, but trading something else may be required to renew the old ones. Mobs Zombies, skeletons and Zombie Pigmen sometimes spawn wearing equipment including enchanted weapons and any type of armor, depending on the difficulty level. Added Zombie Villagers. Mob grinders now give less XP when you farm them continuously. Added a mob called a Wither which only shows up in the Nether. Drops bones, coal, sticks, and different potion ingredients. Gives players "Wither" effect when hitting them. Place 4 pieces of Soul Sand in a vertical T-shape and place 3 Wither Skeleton Skulls on top to create it. Drops one Nether Star upon death. will randomly shoot slow blue-colored versions of wither skull projectiles when idle. Occasionally, zombies, skeletons, and zombie pigmen will spawn with the ability to pick up items on the ground. When taken down to half health, Withers will gain Wither armor, making them immune to arrows. Zombies and skeletons that pick up items will now always drop them after dying. Pigs are now able to jump when players ride on them. Fishing now gives the player XP. Added a hostile mob. (witch) Throws splash potions of poison, slowness, weakness and instant damage at you. Regenerate health over time. Drink potions of instant health and fire resistance to defend themselves in combat. Rarely drop potions of instant health and fire resistance. Added a passive mob. (bat) Spawns in dark caves. Sleeps during the day. Slimes now spawn in Swamp biomes at low light level. Gaining experience from breeding animals. Items Arrows caught on fire (or by enchantments) are able to ignite TNT when on contact. Changed recipes for buttons. They now require 1 stone block/wooden plank to craft. Added Nether Star. Added Carrot on a Stick. Used to maneuver pigs. Added pumpkin pie. Potions Brewing recipes for Potions of Night Vision and Invisibility added. Potion of Night Vision is brewed by adding a golden carrots to a Awkward Potion. Potion of Invisibility is brewed by adding a Fermented Spider Eye to a Potion of Night Vision. Mobs do not attack you until you bump into them. Potion also hides the player's name tag. Farming and Animals Added two new crops (carrots and potatoes) and associated items. Golden carrots Baked potatoes Poisonous potatoes Carrots and potatoes can now be found in either Villages or growing in Jungle biomes. Chickens now use seeds instead of wheat to breed. Pigs can be bred with carrots. Decorative Leather armor can be dyed. Added flower pot. Added cobblestone wall and mossy cobblestone wall. Added item frames. Added heads Skeleton Skull Wither Skeleton Skull Zombie head Creeper head Human head Added Swamp Hut structures, for Witches to spawn in. Blocks Stairs now auto-arrange into corners.This is a test and may change. Added the Beacon Block- By building a pyramid composed of storage blocks such as Blocks of Emerald or Blocks of Diamond and placing this block on top, the player gains access to several powers. (Possible addition to PVP?) Can now be crafted by surrounding a Nether Star with 3 blocks of obsidian on the bottom and 5 blocks of glass around the top. Stone monster egg blocks (which spawn Silverfish) will rarely generate underground in Extreme Hills biomes. Added a new Anvil Block for repairing, merging & naming items *See Spoiler* Spoiler: Anvil Picture Explanation Performance Updates Partially fixed Nether lag by making the server do some of what used to be the client's work and increasing chunk load time slightly. Performance seems to be much better now. (Possibly more lies.) Other Updates Superflat customization. Updated and added new sounds by C418. Many blocks previously incorrectly lit now interact correctly with lighting now. (stairs, slabs, pistons, etc.) The left-click action will no longer open doors, pull levers, push buttons or open trapdoors. Use the right mouse button! Flatworld configuration now allows you to generate trees, strongholds etc. See some incorrect information? Let me know! Want more details? Check out the Minecraft Wiki here!
Re: *Minecraft 1.4 Features* Yep. This may or may not have an effect on the XP market. The only reason I say this is because mining still gets you some good XP. They never detailed how much of a change would occur though. It could be from 10 XP down to 8 or from 10 down to 2. Even if there was an effect on the XP market, it wouldn't be huge.
Re: *Minecraft 1.4 Features* Will pigs be added for this feature ? I think it would be nice and im pretty sure andrewkm could use cjb to filter mobs spawning or something like that : )
Re: *Minecraft 1.4 Features* I honestly don't like the head idea. Item frames will be sooooo useful though if we can lwc them.
Re: *Minecraft 1.4 Features* Question for @andrewkm or any other person that would know: will not having splash potions enabled make the witches just sit there and stare at you angrily? Also, do you have any sneak peeks as to what we can expect to actually see on the server? :3
Re: *Minecraft 1.4 Features* I just downloaded the most recent update. Performance does actually seem to be much better. I got an average of 40 FPS without optifine. In 1.3.2, I usually get about 10 FPS without optifine.
Witches dont spawn far as i have seen testing it. Since the ecocity world doesnt change then witches wont be around at all. They spawn little shacks on single player in swamp biomes and yes they wouldnt do much without being able to throw pots. If that is different for mobs as it is for us. Also wanted to add there has been some more changes one if a anvil which right now is buggy and hopefully will be fixed before the main patch goes live.
Includes new enchanting system! You can now combine enchants! Save those unfortunate enchants! Check under the category "Blocks"
unfortunately the anvils/merging blocks will be taken away i think. i have played and i have found that if you take a sahrp iv fire 2 kb 2 d sword and a sharp 4 d sword and put them together they will make a sharp v fire 2 kb 2 sword this works with picks shovels and axes good for survival but to easy for ecc eff v and sharp v will be mass produced making farming woodcutting excavating and pvping way to easy that all i have to say
You can now fish for fish and gain exp by fishing! Note: not McMMO exp the minecraft experience. As for the anvil,it does a lot of damage when dropped on you, breaks in cobwebs, makes torches and rails disappear when dropped on them (Yes it is affected by gravity like sand and gravel). You can also rename ANY ITEM OR BLOCK you place in the anvil, but it costs experience levels.
The merging into unenchantable items may be nerfed, or it may also be the only way to get those unenchantable enchants. Note: as of 12w41a any merging that requires above 39 levels of experience will not be able to be merged at all.
Now updated to snapshot 12w42a! Changes are marked in red. Oh noes! Nothing is in red! Why?Unfortunately, no significant changes were made for 12w42a. They are currently tweaking everything to get ready for 1.4, expected to be released on October 24th. As for the server, expect 1-2 weeks after the update for all plugins to be updated. This is just an estimate based off of the update to 1.3.