Reply to this thread and we will come see how many spawners were taken up. Sadly, even though there has always been a rule about limitations of mob numbers per 16x16 chunk, players have been afking at spawner farms causing issues. The population limits were intended to keep the server running smoothly. If you had spawners removed, reply to this thread. BirdWatcher21 @Hayden
Please @BirdWatcher21 , Update this thread so we know that we arent allowed to sell them, or own them, anymore. I was told to keep mine until something could be done about it.
Since they are taken away they are no longer allowed to be sold or owned. Don't have them placed where they spawn mobs. Your patience is appreciated
i had 2 iron golems from legendary and 1 creeper from legendary i can't remember if i had anymore they were taken before i could check...
2167x, 86y, 331z was where the spawners were, we took down the grinder. I got 1 iron golem and 2 creepers from the crates
This was supposed to be taken care by Hayden as he was in charge of Buycraft but since he has resigned, It'll be up for discussion with the staff and @Sway of course, to see what would be a fair replacement for said items.
Thank you! But will the worth of the key with which it had been gotten be refunded or will the spawners worth be refunded?
It honestly depends on multiple things! 1) If Legendary Keys and all the other keys will be reworked because at the moment they are quite lackluster. 2) What the worth of a Iron Golem / Creeper spawner is set at. Since a legendary key costs I belive 5$ that would make it worth a minimum of 20k in theory. In praxis it is only sellable for 3-7k max atm. The spawners worth atm would most probably be around 20k. I would say that it is probably a better idea to refund the spawners worth as you were lucky enough to receive it in the first place. And since the keys are worth by far less then the spawners atm. Edit: @zRinne In the case of the spawners maybe give the people other spawners that amount up to the worth of roughly 20k. Although that might be alot as most spawners are worth >500$. And that would give everyone at least 40 spawners per creeper/ig spawner. That would be a crazy amount of spawners. My personal idea would be to have a new kit added /kit spawners that gives the people 2 random spawners that are available to get in aem survival (cave spider/spider/zombie/skeleton /blaze/silverfish/cow/pig) every week. (that is a reasonable timeframe) To make it fair for other people that did not have the chance to gain such a deleted spawner maybe add the possibility to gain access to the command in a legendary chest. This is just my opinion.
1) If Legendary Keys and all the other keys will be reworked because at the moment they are quite lackluster. Definitely. Best win in my opinion is mcmmo credits which aren't guaranteed , better off just buying them from the shop. 2) What the worth of a Iron Golem / Creeper spawner is set at. Since a legendary key costs I belive 5$ that would make it worth a minimum of 20k in theory. In praxis it is only sellable for 3-7k max atm. The spawners worth atm would most probably be around 20k. From last recent and currently $1 IRL is worth and was worth around 2k-2.5k on survival In the case of the spawners maybe give the people other spawners that amount up to the worth of roughly 20k I think this is a pretty good idea, however I think there should be set spawners, and people can't just pick and choose. Cave spider spawners are like $300 , so if people were getting 70 cave spiders spawners per IG/Creeper xD My personal idea would be to have a new kit added /kit spawners that gives the people 2 random spawners that are available to get in aem survival (cave spider/spider/zombie/skeleton /blaze/silverfish/cow/pig) every week. (that is a reasonable timeframe) To make it fair for other people that did not have the chance to gain such a deleted spawner maybe add the possibility to gain access to the command in a legendary chest. I think this is a very good idea , and the idea of having crate keys that give you access to cool kits. This could probably be done through like a /kit spawner that gives you 1 spawner crate key. And other people could either win this command or buy it from the shop. So yeah , I endorse everything donald said with my own opinion
Having a kit spawner would be too op and over time, loses its value. It seems too, spoon fed if you know what I mean, we don't want survival to be too easy to farm at but I understand where you're coming from.