Thread Title: Well the title is town stuff. But there is more things. Minecraft Name: TheN00BISHPanda Suggestion: There are a lot of things in this suggestion. All about towns and regions. 1. Eliminate Zoning Laws or fix them to where I can either place a town less than 15 blocks away or can place a town wherever as long as the other town's mayors are off 3+ months or something like that. 2. If a no on 1, the make it if they are off for 3+ months, you can put a town next to theirs without their consent. 3. Custom Town Boundaries. Placing a town that is under 100 blocks. i.e. 87x122 town. 4. Filler regions. Lets say, there are 4 towns in an area. Two of the towns are yours (President, Mayor) The other two belong to Mayors who were originally from your town. You didn't want them to put their towns right next to yours, so the moved it 15 blocks back. Flash forward 6 months and they have gone inactive. You have gotten your hands on EcoLeader and have two town claims., so you claim their towns. But, there is a 15x400 block gap seperating the towns. You should be able to apply for a town filler that would fill the 15x400 gap and combine it into one town. 5. Being able to apply for town features and accept neighboring towns if you have proper evidence that you purchased the town legally from the ORIGINAL OWNER. 6. Allow Town Transfers. As in me buying a resident mayor and then becoming the original owner with proof that I legally bought the town under the other users consent. Reason: I basically can't place anymore towns where I am because I am surrounded by and purchased towns that aren't mine. The original owners are inactive/banned. I want to put more towns and expand. I can't though because of Zoning Laws and Server Rules. I am suggesting to fix these. It would really help out users who like to have a big territory and things like that. Other Information: I am suggesting this because I know these would help me and many other mayors. I am also highlighting in red what I would like to see the most. Which is basically everything Link to this plugin: N/A
+1 btw the town filler is kind of like a town relocation application, you could file one to move your town 15 blocks
What I mean by town town transfer is old administration at least didn't support the selling of towns and that the buyer could not apply for town features or accept neighboring responses. As for town relocation what if you 100% built your town. The last 15 blocks of it would be now global region and you would literally need to pick up your town and move it 15 blocks.
1. Eliminate Zoning Laws or fix them to where I can either place a town less than 15 blocks away or can place a town wherever as long as the other town's mayors are off 3+ months or something like that. I would personally like to see the zoning law changed to a minimum of 201 blocks away without permission. 2. If a no on 1, the make it if they are off for 3+ months, you can put a town next to theirs without their consent.I tend to agree with this but only after 6+ months (same as claim system in place now) 3. Custom Town Boundaries. Placing a town that is under 100 blocks. i.e. 87x122 town.I see no reason this could not be done. 4. Filler regions. Lets say, there are 4 towns in an area. Two of the towns are yours (President, Mayor) The other two belong to Mayors who were originally from your town. You didn't want them to put their towns right next to yours, so the moved it 15 blocks back. Flash forward 6 months and they have gone inactive. You have gotten your hands on EcoLeader and have two town claims., so you claim their towns. But, there is a 15x400 block gap seperating the towns. You should be able to apply for a town filler that would fill the 15x400 gap and combine it into one town.This would be possible with your custom town boundaries I think. 5. Being able to apply for town features and accept neighboring towns if you have proper evidence that you purchased the town legally from the ORIGINAL OWNER.This is currently possible within the current town transfer system I believe. 6. Allow Town Transfers. As in me buying a resident mayor and then becoming the original owner with proof that I legally bought the town under the other users consent.This is currently possible within the current town transfer system I believe.
201 blocks is a little extreme That's a long bridge. I also realize that town transfers exist. Why do I not use them? 1. They hella expensive and 2. You need to have the other owner active and agree to hand the town over in which case I can't because they are 6 months inactive and banned, 1 month inactive, 7+ plus months inactive and banned, and 2 months inactive and banned. That is why I am suggesting those other options.
My concept on the 201 blocks (without permission) is that you place your town and have in effect reserved your surrounding towns - in effect saving you a 9x9 town square for expansion. So you basically are asking for a cheaper town transfer? In the example you provided, you have the legal right to transfer any time, no matter their status since you bought their mayor town and have the required consent. Don't get me wrong, I have purchased many towns and town claims and would love to see the price come down on the town transfer system. I understand how they decided on that number and it makes sense 250k transfer fee and 100-150k for the purchase of a town or town claim = about 400k, same price as additional towns for Presidents.
I do hope that there is a chance that someday this may be evaluated by the owners and staff. Taking old towns that have laid in ruins and trying to revive them into something once again awesome is time consuming and costly and it would be great if there was a break on the prices. Perhaps you could make that suggestion?
I'd like to add my +9 (one for each town) to @TheN00BISHPanda's suggestion, since his and my ECC playing styles are so similar -- build town, build more towns nearby, players get excited about the game and want to locate nearby, and before you know it, your portion of your own city is landlocked. I personally have gone into debt heavily twice to buy crucial pieces of land just before a player got Mayor, just to be sure that avenues of expansion remained open... but it's a pickle. Some players get excited and stay excited -- some get excited just long enough to buy mayor, then realize that building and running a town is not something they enjoy. Like Panda, I generally advocate for policies that benefit those of us who build vast multi-town cities, but I think that we add a lot to the server, generally without complaining ... much. It may be that in the very few situations where a player like Panda or myself buys and builds six or eight towns in one dense area, we ought to have a little more authority over the surrounding area? It's a thought.
If somebody placed a town 201 blocks away from yours, the area inbetween is still unusable. Why? Because you - when applying for another town - would need to fulfill this requirement as well and stay away from the other town. Pretty much same effect, except the fact that you would need to search quite a lot of area for towns when applying for one.
You are of course correct my mathmetizing genius Unless the rule is written that you have 1st rights for the land area for a total of a 9x9 town area when you place your town.
The original town thing is redicolus I have had the same issue, if you have proof of them giving you the town for you paying them to apply, you should be considered original owner. Never understood the original owner rule, has only caused problems
The town system is an interesting case, which I'm sure could be improved in a number of ways. One element which only really came to my attention recently though was to do with portals. Jakey was explaining how server intensive portals are - Apparently around half the current re-start time for the server is portal related. This was the main reason why we can't allow friend-to-friend portals. Portals are, most likely, what everyone would apply for for their town if non-Official Owner mayors could apply for town features. The Official Owner rule may actually be a kind of necessary evil from this point of view.
You know, since I already have portals, I have the luxury of saying this... but eliminating portals would create a much more realistic real estate market on ECC. The location of land would actually matter. Land closer to spawn would actually be valuable. The building of skyscrapers in certain places would actually make sense.