Minecraft Name: Iticip Suggestion: We decrease the rate of mining Exp Reason: Exp has become way to common. Other Information: It would be similar to the past spawner nerfs we've had. The price of Exp continues to go down to where I am buying at $1/1 orb, which is way too low. Also, it brings up the profit of eff 7 pick mining way to high.
EXP should be low, in my opinion. Enchanting used to be fairly cheap, but now it requires tons of EXP. Sure older players may like the added profit and arbitrary "rarity" of "maxed" tools (which don't unlock the full profit potential - you need star tools for that), but many new players come on, highly dismayed at the extremely high cost of enchanting. Cheap EXP makes enchants easier to get for new players, and keeps newer players happier about getting shiny enchanted tools. We need to keep newcomers happy if we want any shot at hope for keeping them around and growing our awesome community.
-1 Exp is another source of money when it comes to mining. And as nicit stated above, the exp shop requires a mass amount of exp in order to enchant something.
are you insane? lower it even after andrew took it out of the Main World. lol no thanks -111111111111111111
wat. Let's just lock all the suggestions by people who are banned? Why? Banned users can't think of ideas any more? Their ideas become less valid when they're banned? It's pretty stupid to lock a suggestion because someone's banned.
back onto the topic of the suggestion. i think exp is good where it is at. for some users that excessive amounts in their /bal, exp may seem cheap. but for new/"lower class" ie poor.. users exp is very hard to purchase and a good way to earn money. granted if exp costed more it would be easier for "lower class" exp farmers to make some serious cash. but to make that said "serious cash" they would need enchanted tools. thus relying on the purchase of exp in the first place. if exp prices rise.. less people will have enchants to farm exp, thus increasing the price even more. a simple increase in price would cause an unstoppable increasing spirial in price till the market crashes and then you'll be paying 1 per 100 exp.. also exp prices are set by the supply and demand. if you want increase in price. buy up all the exp. you alone can start a trend.
-1 EXP doesn't need a nerf currently as it is a big market, and you need thousands upon thousands of orbs of EXP in order to get a certain enchant for a tool at spawn. Currently, this isn't need at all.
-1. Too much stuff has been needed since last year, and frankly... It's starting to piss me off. Pumpkins were nerf'd by atleast 1/2 of what they were, melons were nerf'd and now you can't even get exp in the nether, or mining world. -1.