[Suggestion] Currency block

Discussion in 'Suggestions' started by OnSceneReporter, Nov 5, 2013.

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  1. OnSceneReporter

    OnSceneReporter №§ℛ
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    Suggestion:
    A block or item that functions as currency.

    Reason:
    I have heard of people storing money in signs. However, a staff member implied this might be dangerous if a glitch happens... So I'm thinking, it would be awesome to have a block(s) or item(s) that the server sells, and buys back at that value. This would allow people to effectively store "money" in chests. There could be more than one denomination, 100, 1k, 10k. But if that is complicated, then instead a single item that can be used for something like 10k, would be awesome just the same to function storage of decent quantities of wealth.

    Any Other Information:
    A byproduct of this may allow people to deliver someone money blocks/items by going to their mail/donation chest and dropping it in. This would be cool for donations. I don't know if this would be a good way to function for trading to be recognized and enforced by staff in transactions...

    Link To This Plugin:
    I was just browsing, I guess people have designed some currency plugins that use items.
    http://www.minecraftforum.net/topic...simple-currency-for-your-server-api-included/

    A simpler way, perhaps if only using 1 item as a 10k currency block, may be to eliminate cactus entirely from the server, then just have a spawn bank sell and buy back cactus for 10k.... It only works as a crafting ingredient right? Just sell the dye for cheap!
     
    #1 OnSceneReporter, Nov 5, 2013
    Last edited: Nov 5, 2013
  2. Lee1104

    Lee1104 Builder
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    Our currency is EcoDollars, we don't need another one.
     
  3. OnSceneReporter

    OnSceneReporter №§ℛ
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    Doesn't really address what I was pointing out... also there is no way to "pay" someone if they're offline, or 2 ppl's login time is mismatched...
     
  4. Lee1104

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    Trade signs.
     
  5. OnSceneReporter

    OnSceneReporter №§ℛ
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    Again, a staff member implied that trade signs may not be the most secure way to store currency should a glitch happen. I don't know what the likelihood of that is, but I think a block or item that had an equal buy/sell value to the server would be interesting. That doesn't challenge ecodollars. The item is worth ecodollars.
     
  6. 12345shane

    12345shane ρяєѕι∂єитιαℓ ρяαєтσя
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    If this did happen, I imagine the block being this:
    [​IMG]
    It can't be redstone powered and extend the arms, is unobtainable, and looks kinda like a storage crate. I imagine this being the block.

    My thoughts on the suggestion:
    I think no on your idea, but we could have a bank with these options when you right click it
    "Type /deposit (#) to deposit money"
    "Type /withdraw (#) to withdraw money"
    "Type /add (#) to add money to the machine for other players to take"
    "Type /lock (players) for players of your choice to be able to withdraw your /add money"

    I think this is a valid suggestion, as it's not like a block is gonna glitch and if the plugin does we do have rollbacks so yeah.
     
  7. OnSceneReporter

    OnSceneReporter №§ℛ
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    Is that a textured command block?
    The idea of putting money into a bank does not exactly help because of the player data file cleaning that is done... I have no idea, I'm just shooting in the dark, but I would that it would be privy to the same data situation/policy.
     
  8. quefueve

    quefueve Builder
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    NetherStars.
     
  9. 12345shane

    12345shane ρяєѕι∂єитιαℓ ρяαєтσя
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    No, look at the extending side of a piston. That's what it is pretty much except all sides and it doesn't work like a piston.
     
  10. Emau

    Emau Anti-PVP Miner
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    I'm confused.
    You want a new block?
    What is wrong with the existing blocks?
    Diamond blocks or Redstone blocks or Iron blocks or whatever.

    It solves all your concerns:

    " So I'm thinking, it would be awesome to have a block(s) or item(s) that the server sells, and buys back at that value. This would allow people to effectively store "money" in chests. There could be more than one denomination, 100, 1k, 10k."

    "A byproduct of this may allow people to deliver someone money blocks/items by going to their mail/donation chest and dropping it in. "

    I present to you: EXISTING BLOCKS.

    Done, solved. Moving on.
     
  11. 12345shane

    12345shane ρяєѕι∂єитιαℓ ρяαєтσя
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    He does not want a new block, he wants a block that is never really used to be worth a lot that is worth say 10,000 from the server store and you sell it back to the server for 10,000 back, as a storage block pretty much. It would be as if you never spent anything.
    " So I'm thinking, it would be awesome to have a block(s) or item(s) that the server sells, and buys back at that value. This would allow people to effectively store "money" in chests. There could be more than one denomination, 100, 1k, 10k."
    ^ is what he was trying to get at.
     
    #11 12345shane, Nov 5, 2013
    Last edited: Nov 5, 2013
  12. Revanrose6

    Revanrose6 Sith Lord
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    That is... a hard thing to suggest. I would say that trade signs aren't nearly as big a problem as you are making them sound. There is no difference between saving money in a sign and putting up a trade sign to buy items from other players. Both are the same thing and yet players trust trade signs with hundreds of thousands of dollars to buy n-stars. Have any of them ever had a problem? Usernameofdeath has tons of money in his spawnshop and he has never complained that he has lost any of it.

    If trade signs truly weren't safe, would we use them?
     
  13. Emau

    Emau Anti-PVP Miner
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    I don't get the point of it.
    I mean, I get what you (and the OP) are saying, but really?
    Seems to be finding a problem where none exist.

    If you are going to keep your own money, you don't need a trade sign or blocks, you have /BAL.
    If you want to pay someone in blocks, you can give them existing blocks that they can sell.

    I am honestly dumbfounded why a new block would need to be introduced.
     
  14. 12345shane

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    Yup.
     
  15. Maco20047

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    Basically all he is saying is: (I will use diamond blocks for the example) You can go to a shop at spawn top buy a block worth 10k. My shop sells diamond blocks for $288 a piece I believe. That would be roughly 38 diamond blocks to equal this one block. It is basically a compact way to store large amounts of money, and it is very easy to pay someone with, just put it in a chest and they take it. I for one, like this idea.
     
  16. OnSceneReporter

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    I see what you're getting at Emau , but my point was for the second interest in this idea of paying people with a block, was that you had a block that retained value. If I wanted to pay, say someone with gold blocks... And I don't have it mined... I want to pay them in blocks as money, I need to buy it, but they can't sell it back reliably at the same value I bought it for, therefore I need to pay quite a bit more in block material in order to assure they have an asset that is guaranteed worth the value of the transaction. Beyond the /bal digit, this is the concept of a stable currency.

    For example: The server block shop sells 1 gold block for $450. But if I want to sell the server back that gold cuboid, it is only worth $90. To my knowledge, there is no block that even comes close to /sell(ing) at the same price at which you can reliably buy it from the server in great quantity.


    But I think Revan addresses what I was worried about. My chief concern was based on the possibility that money in trade signs may not be safe... But she's right, if that were the case, all trade signs would be in jeopardy... any problem/glitch wouldn't just be the problem of those who store balance in signs, it would be server wide . Therefore my concern is probably, mostly nullified.

    Please lock this thread.
     
    #16 OnSceneReporter, Nov 5, 2013
    Last edited: Nov 5, 2013
  17. Revanrose6

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