[Sg bug]

Discussion in 'Help & Support / Errors & Bugs' started by skymaster200, Oct 18, 2014.

  1. skymaster200

    skymaster200 ヽ༼ຈل͜ຈ༽ノ sad and dank ~Team Obey~
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    Thread title:
    Sg player bug

    Minecraft Username:
    skymaster200

    Brief Description:

    beddie22 was playing in an sg [sg2] with me and other and when i tried to kill him he had the dieing animation and i got his exp. He came running at me again and he got slained out. this refers to him some how respawning

    Instructions:

    im not sure how this was done, because the bug didnt happen to me.
    List the steps needed to take to reproduce this bug. Add more or less instructions appropriate to getting to the bug. If it's just a single step or ten steps, just add the numbers accordingly. Numeral listing is preferred.

    How many times did you recreate this bug?:
    im not the person the bug happened to. beddie22 is the one who had the bug happen to them

    Result:
    you get stuck in an sg and lose your exp

    Expected Result:

    you get stuck in an sg and lose your exp

    Evidence:

    i didnt get any screens of this
     
  2. Gernen

    Gernen Prime Minister
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  3. skymaster200

    skymaster200 ヽ༼ຈل͜ຈ༽ノ sad and dank ~Team Obey~
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  4. 314

    314 Irrational SuperMod, former ServerAdmin
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    Ah, now I begin to understand this bug...couldn't for a while. :)

    If I understood it right the game usually kicks you before you die if your health is 0. This seems like the kick didn't happen and thus he respawned in the world he was in.

    at least that's what I think, would make sense.
     
  5. Naereniv11

    Naereniv11 Builder
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    I am pretty sure that this bug was found and fixed but maybe not?
     
  6. Tanman17

    Tanman17 Tycoon
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    If this occurs, it is best to inform that person to do "/sg join". That will let him leave the game and take him back to the SG board. If I'm correct, this was reported before, and was known to be fixed.
     
  7. corbynn1000

    corbynn1000 Builder
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    It just happened to me today
     
  8. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    I think that this may be fixable, but I'm not 100% sure on the fix.
    I'll look into this later on.
     
  9. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    @jakeyray18 This is due to the WG update.
    Something to do with same world respawning.
     
  10. GungnirIncarnate

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    Thanks jamie I will look into it, The new worldguard update was a major overhaul as I have said before and we are still tweaking things.
     
  11. 314

    314 Irrational SuperMod, former ServerAdmin
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    Mhm...it really looks like a major overhaul. So many things changed. Is the "Hey!" message the new default one, or can they be customized now?
    And I still have no idea what the "*" after the names on /rg i mean. The grey text below doens't really help. :/
     
  12. GungnirIncarnate

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    Yes that message can now be customized and as for the '*' after the names in /rg i, its the users last seen name. It is for support users being able to change their names. It displays their name in /rg i but its actually bound to their UUID now.
     
  13. 314

    314 Irrational SuperMod, former ServerAdmin
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    Aaah, that cleared a lot of my questions. :)

    Isn't it interesting how the fix of a bug usually causes at least one new bug? :p
     
  14. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    Welcome to programming.
    [​IMG]
     
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  15. 314

    314 Irrational SuperMod, former ServerAdmin
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    Awesome. :D

    Mhm, I know how easy that happens...my currently biggest program (2000 lines in Delphi) once had 3 bugs in Version 1.0.0...now it has 11 fixed and 7 unfixed ones in version 1.2.4. :roflmao:

    Anyway, back to the original topic...this bug seems to love surviving any SG patches, right? :D
     
  16. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    This is actually a wg bug.
    Might be able to patch it if I have access to the sg repo, which andrew still has to transfer to phys.