My suggestion is to make it possible to sell enchanted items in trade signs. We would need a system to describe the enchants on an item, which I detail below. The first character of an item would correspond to the material it is made of (iron, gold, diamond, etc). The second character of an item would correspond to what type of item it is (helmet, pickaxe, sword, etc). The characters to follow would be for the enchants on the item -- each two characters corresponding to an enchantment and to a level (unbreaking 3, fortune 1, protection 2, etc). Examples: daU3E5S1 = diamond axe unbreaking 3 efficiency 5 silk touch 1 ilP1 = iron leggings protection 1 and so on... So, your trade sign would look like this: [trade] $15000 1 daU3E5S1:1 _TANSTAAFL This would sell a diamond axe with unbreaking 3, efficiency 5 and silk touch 1 for $15,000. Codes for items: wooden = w leather = l iron = i gold = g diamond = d helmet = h chestplate = c leggings = l boots = b axe = a pickaxe = p shovel = s sword = w bow = o hoe = e fishing rod = f shears = r So, a diamond axe would be "da". A wooden bow would be "wo". A gold sword would be "gw". Codes for enchantments: protection = p fire protection = c feather falling = g blast protection = b projectile protection = o respiration = r aqua affinity = a thorns = t unbreaking = u sharpness = h smite = m bane of arthropods = y knockback = k fire aspect = z looting = l efficiency = e silk touch = s fortune = f power = w punch = n flame = x infinity = i So, an Infinity 1 enchantment would be "i1". A projectile protection 4 enchantment would be "o4".
It is a nice idea, but I am sure there is no plugin for this so a developer would have to create this, although I think there are enchant signs they don't work the same. It would be cool if enchants signs were implemented but when you try to set up it takes a enchanted book from you that may work quite well. Also, I believe KHobbits is working on adding enchanted items to trade signs but they will just use a ID number.