1. Shepard59 Builder
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    Minecraft Name: Shepard59

    Suggestion: The time for a mcMMO power to refresh decreasing as you get more skilled in a area.

    Reason: With the current system, I can only use my mcMMO powers once every 5 minutes or so. I believe that a small decrease in this time say 5 seconds shorter for every 10 levels gained in a skill would be beneficial in that it allows players to get more use out of the mcMMO powers.
     
  2. Emau Anti-PVP Miner
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    Just asking...

    Are you aware of these features?

    McmmoBonusPlus
    ---
    Firstly you will receive a permanent 33% better chance to activate any of your mcmmo skills! This is for all chances such as the acrobatics roll chance, and so on!
    Secondly this reduces your cool down by 1/4th the time.
    Finally this makes your activation go up by 4 seconds!


    McmmoBonusPlus2
    ---
    Firstly you will keep the permanent 33% better chance to activate any of your mcmmo skills! This is for all chances such as the acrobatics roll chance, and so on!
    Secondly this reduces your cool down by 1/3rd the time.
    Finally this makes your activation go up by 8 seconds!


    McmmoBonusPlus3
    ---
    Firstly you will keep the permanent 33% better chance to activate any of your mcmmo skills! This is for all chances such as the acrobatics roll chance, and so on!
    Secondly this reduces your cool down by 1/2 the time.
    Finally this makes your activation go up by 12 seconds!
     
  3. Shepard59 Builder
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    Yes, I am aware of those features. I was thinking about a more general serverwide change. Also, It could be limited that without thoses features it could only decrease to say 200 seconds instead of 300 seconds.
     
  4. 314 Irrational GameAdmin, former ServerAdmin
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    I am not even sure whether this would work at all.
    The default mcmmo permission settings allow special groups with 1/2, 1/3 or 1/4 of the cooldown. I think we'd need a custom algorithm to check for the mcmmo level and if it'S high enoug move the user to the 1/2 group. There are no smaller steps than this, so that itself would be a pretty big step, especially since it would make the basic McmmoBonusPlus useless. And the algorithm itself would require custom coding.

    So in my opinion, -1. Useful, but almost impossible to realise.

    Disclaimier: Everything I said came from a list I saw on the mcmmo github page a while ago showing all possible permisisons for groupmanager and might have changed/wrongly remembered. :)
     
  5. Vintage_Gamer Builder
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    To my knowledge this can be done in the configuration.
     
  6. 314 Irrational GameAdmin, former ServerAdmin
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    To my knowledge, not. I will try to test out the plugin. :roflmao:
     
  7. _TANSTAAFL EcoLegend
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    mcmmo is already too powerful without adding this