Denied [Main City Server Suggestion] Allow named hostile mobs to not despawn

Discussion in 'Suggestions' started by Toymaster3, Jul 3, 2019.

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  1. Toymaster3

    Toymaster3 Builder
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    What part of EcoCityCraft is this suggestion for:
    Main City Server
    Short title for your suggestion:
    Allow named hostile mobs to not despawn
    What are you suggesting:
    The ability to name hostile mobs such as zombies, skeletons, drowned, silverfish, etc which prevents them from despawning when named with a nametag and be able to keep as pets or statues.
    Why is this a good addition for EcoCityCraft?:
    It will give more use to spawn eggs that can be obtained from the Starcasino.
    Other information:
    I personally want this addition because I won a drowned spawn egg at the Starcasino, and wanted to put him in my town's spawn trapped in slabs with a funky name.
    Plugin or custom addition:
    This would have to be a custom addition, I suppose.
    One suggestion per form:
    I Understand.
     
    #1 Toymaster3, Jul 3, 2019
    Last edited: Jul 3, 2019
  2. UnitedStates2

    UnitedStates2 Builder
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    You can't spawn hostile mobs in rising via eggs in the first place. Name tags would serve virtually no purpose.
     
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