Bug Report - McMMo

Discussion in 'Help & Support / Errors & Bugs' started by Vintage_Gamer, Nov 25, 2014.

  1. Vintage_Gamer

    Vintage_Gamer Builder
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    I do not receive McMMo XP from excavating sand.

     
  2. 314

    314 Irrational SuperMod, former ServerAdmin
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    Weren't the xp of sand and gravel disabled on purpose? I think they were, but I don't know the reason.
     
  3. Vintage_Gamer

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    I don't know to be honest. I also find it weird that sand is worth $0 ? Anyone know the reasoning behind this.
     
  4. Mission001

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    Sand xp is disabled as with gravel,
    As you could potentially place and replace to gain constant xp, (Thats why i think it is disabled)
    And yes Gravel and sand are also worth $0
     
  5. Vintage_Gamer

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    Didn't they used to be worth $0.05? What was the reasoning behind the price drop?
     
  6. sinder33

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    The main reason for both was lag issues if I remember right this happened after people started to make gravel “monsters”.
     
  7. 314

    314 Irrational SuperMod, former ServerAdmin
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    Ah right, gravel monsters. I had to dig deep in the forum archived to find out what that is. :D
     
  8. Vintage_Gamer

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    Uhh.. What on god earth is a gravel monster...
     
  9. sinder33

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    The simply description is a 3x3 hole down to bedrock. You place gravel from the top to fill it. Then you dig this using an eff 5 shovel. –loop-
    I made about 15k/hour from this. Note: You make $0 now.
     
  10. Vintage_Gamer

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    But.. How can that make you money? You are just replacing an area with blocks and destroying them again.
     
  11. sinder33

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    You could using Mcmmo drops.
     
  12. Vintage_Gamer

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    Hmm.. Does gravel even have any McMMo drops?
     
  13. sinder33

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    Gravel had excavation drops like gunpowder. Then the /Sell hand price, Mcmmo drops and Mcmmo exp was removed to prevent lag (Maybe more reasons, idk) from gravel.
     
    #13 sinder33, Nov 25, 2014
    Last edited: Nov 25, 2014
  14. Vintage_Gamer

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    Ok Except from Gravel, why is sand worth nothing also? I don't understand. Or is it the same idea as gravel?
     
  15. sinder33

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    Lag issues that is the reason both was removed. (Sand did not drop gunpowder if you wondered)
     
  16. Vintage_Gamer

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    How can selling an Item cause lag... ?
     
  17. sinder33

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    Sand/gravel are gravity blocks. Once you mine one, the other blocks fall too. So the problem was people started digging a lot of gravel (maybe sand too, idk) and this created many blocks to fall at once. I know sometimes it was 10users+ digging gravel/sand at once.
     
  18. Vintage_Gamer

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    People will still dig areas to clear that space. It is worth whilst if you receive some cash from selling the blocks. That's my point.
     
  19. GungnirIncarnate

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    It was not always a 3x3 I know I personally had 2 15x15x255 gravel monsters.
     
  20. 314

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    ô_Ô
    Lag is greeting. :D