My suggestions for spaceblock: -Token shop. The vote token shop should have things such as diamonds, dirt, spawn eggs, cobblestone, beacons, etc. -Rank perks. Many of the ranks do not have very many perks. The $30 has the same stuff as the $15 rank, except can unlock more space and gets more money. Maybe you guys can add perks such as /fly(like one rank only gets it on ship, and the next rank up gets it on resource planet), /pv, colored signs, sign shops, /tpa on planets, /tpahere on planets, more kits, /fix, more /shop space, no /shop tax, no fall damage on planets, etc. -You know how the game thinks that the mothership, the warp room, and the planet are 3 different servers? Maybe that should change so it would be easier to tell who is on the server. -Maybe a custom texture pack? Idk just throwing out ideas ;p. -Buy shop, so you have more uses for money, rather than just land. -Disable the placement of flint and steel and lava on non pvp planets. -Custom Structures in nether world. -Maybe put a cap on the chunk price for the ship? Or at least lower it? Even some high end players cannot afford the massive $60k to unlock another chunk when they already have a bunch lol. Ty for reading! Leave any comments below!
-Gravity? Um, let's try to sort out the lag/FPS issues on planets and ships first. Interesting idea, but IMO the beta stage should be used to iron out bigger issues. -Nether and End planets would be nice but aren't entirely necessary at this point. -No token shops just yet simply because Spaceblock is in beta and is subject to resets. -Ranks do need some attention. I did win a $30 credit from October votes and was looking at the lower ranks for Spaceblock. Maybe the ranks could be patterned after the skyblock ranks? Just my input.
is there a way to add a cap on price of a chunk as am at 39/930 and its now at 60,185 money and ive barly unlocked anythink and its 125% each chunk. and baltop not even anyone over 100k again