Skygrid Ideas

Discussion in 'SkyGrid' started by PitbullGamerZ, Aug 7, 2014.

  1. PitbullGamerZ

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    1. I think there should be challenges like " Get so many of this and get one Diamond"
    2. " Make so many of these and get One diamond
    Challenges^
    Also i think there should be a Specified trading room.
    It would be nice if the shop was expanded too.
    Whats your ideas?
     
  2. Snowball731

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    oh yes I want to redo the shop area so bad...
     
  3. Cross_knight

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    The first idea is bad because there is no need for it you can vote for iron and then make a pickaxe then go mine a diamond.

    I think also that the trading room idea isn't that good because we have the trading system which is basically the same thing just you don't have to see the person.

    But the expand on the shop idea is a good idea! :)
     
  4. Snowball731

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    I'm so trying to get permission to change/add to the shop area... I want it much bigger only down size is that prices have to be high so people still go on the grid to get materials not always going to the shop.
     
  5. PitbullGamerZ

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    Thats right forgot about the trading system But the challenges will give say 100$ per challenge or a diamond or something. But it could cause a downside that I dont see
     
  6. Cross_knight

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    that is true I don't find myself going to the shop as I am poor but even if I wasn't I wouldn't because the shop is expensive
     
  7. PitbullGamerZ

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    I just think some of the hard to come by stuff should be added.
     
  8. Nosa

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    yes! I love this idea
     
  9. Kakeiwateranchor

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    Aem shop are meant to be expensive, they dont want us to rely on them for items. ~ Skyblock xD
     
  10. Ender Mist

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    You do have a point and any way I don't go spend money to buy stuff I go around in the end for me it's not baggy and u can get so many spawn eggs diamond stuff it's awesome. That's where I go shopping. \o\
     
  11. Ender Mist

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    Plus it's a good way to find cobble I don't even use my generator anymore it's just there.