Couple Of Factions Bugs.

Discussion in 'Archived Bug Reports' started by ProjectUK, Jun 2, 2015.

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  1. ProjectUK

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    I am unsure of how well known of these bugs are but I discovered them earlier today:

    Firstly /wild does not appear to work, the countdown commences and quite simply nothing happens.

    Secondly I noticed that trapped chests cannot be opened in other factions territories, whereas regular chests can, the same for furnaces, I do not know if this is intentional or not but it is there for consideration. - (I am now aware this is intentional)

    Suggestion:
    I will add this here rather than creating a new thread in suggestions just for this.
    In enemy factions land I feel that how there is no way to escape what so ever, if the owner blocks you in their base you will be in there until you die. I think either a /ehome, /espawn etc command could be implemented just to allow players to leave.
     
    #1 ProjectUK, Jun 2, 2015
    Last edited: Jun 3, 2015
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