My One and Only Problem with this server.

Discussion in 'Survival' started by Waveolas, Nov 10, 2015.

?

Should we make survival harder?

Poll closed Nov 20, 2015.
  1. Yes

    70.0%
  2. No

    30.0%
  1. Waveolas

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    Please people! I don't want to listen to people going, this servers perfect blah blah. I think it's a really good SMP. But there is one,


    And only,

    Problem.
    This server is way too easy. I remember being a new player, and honestly, it wasn't even hard then. What I want to get across is that the server needs a more surviving aspect. I'm going to reference one of tame's posts. He wanted pvp at night, and kaykay said survival is to survive against nature. And that made me think.

    Well Mr. Nature, there is just about nothing to survive from. I can fly, I'm op, and I have a compass. 10 zombies against me isn't much of a challenge. I feel like some kind of aspect is needed, may it be weather, (e.g. Tornadoes, hurricanes, tsunamis,) or some kind off rare boss mob in the wild, or buffing the mobs. Maybe even custom mobs. I personally would like to have the weather, but for people with huge builds, they can protect them from weather with a special plugin or something.
    Or we can add an expert world. For survival experts. No fly, no compass, no donator stuff. There is weather, and pvp at nights. This can be in survival or a separate game. And any other survival aspects can be added, boss mobs, buffed mobs, ect. Please reply with feedback, and please don't caps at me for saying I have a problem with this server.
     
  2. TightyWhiteyBear

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    Even though I don't play survival that often, I think buffed mobs is a cool idea. Maybe only at night though?
     
  3. Poro

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    I really like the idea of natural disasters!
    but maybe make them like rare or something as they are in real life

    Your absolutely right wave the server needs more of a survival aspect!
    Right now the server feels more like simcity instead of minecraft survival.. we should have problems that bring the community together and makes us survive but together (after all it is a multiplayer server). As the more regular players pretty much have everything and all people do is do private builds or talk in chat then join that now non private build... but if we added in things like natural disasters it would require huge relief efforts which would bring the community together to help one another it would also give the server a more thrill factor that survival should have.
     
  4. Shredder_101

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    can natural disasters not be world wrecking
     
  5. Poro

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    Not that harsh :p

    Like for instance a tsunami it would only destroy farms and it wouldn't be like a world map event just in a little area
    But if you got it an earthquake it would be more damaging to the buildings in the area (if there are any-that is)
    They wouldn't be like whole server events only in little areas once and a while.
     
  6. Waveolas

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    With the natural disasters, I feel like you should be able to place sponge (or some block) at four corners and within the sponge it can't be destroyed, for people with huge builds, but the sponge would have to be special and high price in the admin shop or really rare in the wild.
     
  7. Poro

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    yeah that would be cool :p
    when will an admin look at this though
     
  8. Waveolas

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    Maybe never, but I'm hoping to get mod soon.
     
  9. Poro

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    hopefully :p
     
  10. Poro

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    I was thinking about the certain disasters and which ones we could have or not so here it goes :p

    Tsunami
    earthquake
    volcanoes
    thunderstorm
    tornadoes
    drought/heat wave
    hurricanes
    wild fire
    cold and ice storms
    avalanches
    snow and hail storms
    acid rain
    meteor shower
    landslide
    flood
    disease
    sinkhole

    Do note that these are not global events but mealy certain area (thunderstorm and acid rain might have to be global not sure)
    I would hope that one of these events might happen like once a day only in random areas on build world.

    Tsunami
    A bit of a lag machine but would only destroy limited things like signs ect. It would flush the streets and roof's of costal cities and towns so drowned people might become more of a thing. It would make people maybe make like walls in front of oceans or try and get many sponges

    Earthquake
    Same with tsunami a bit of a lag machine but would destroy much much more. Houses would get destroyed streets would get swallowed even small towns might get wiped of the fave of the mc build world. I have seen some mods where the earthquake is more like a massive fissure that splits up.

    Volcanoes
    LAG MACHINES so probably not the best even though they would look sick.

    Thunderstorm
    Not as much lag as the other two but mearly cranked up lighting like idk 8 at a time of strike which when hit things sets them alite or if a living organism gets striked it would do a decent amount of damage. Damage to towns and cities might be little fires that would be probably ended by the rain (if there was some during the storm but if there wasn't it might get larger)

    Tornadoes
    A little lag bit not as bad as the earthquake or tsunami but more than the thunderstorm. More damage would be made if this went through a town than the the thunderstorms and tsunami but wouldn't do as much as the earthquake.

    Drought/heat wave.
    My idea of this is more like plants die eg trees/crops/soil drys up to sand or something instead of actual humans or mega destruction.

    Hurricanes
    Not sure how this would work but if it does I would imagine it to do much in a much ness of damage like the tornado

    Wild fire
    Cause to much lag if not contained eg spawns in the middle of no where so i wouldn't recommend this one.

    Cold and ice storms
    You start to lose hunger your in the middle of like the snowstorm and don't have amour on your hunger goes down faster (something like that)

    Avalanches
    On mountain has snow... it falls and cause damage like when sand or gravel falls on you.

    Snow and hail storms
    snow turns into like ice particles and does damage to you and slows you.

    Acid rain
    rain turns green and poisons you (ild imagine this is quite laggy)

    Meteor Shower
    Would look cool as do heaps of damage if it was over a city or town but would also be really laggy

    Landslide
    Like avalanche but with dirt or sand

    Flood
    Like tsunami but lower lying and doesn't start at ocean but rivers and lakes not to laggy i would hope

    Disease
    Certain person or creature/food gets infected by eating raw flesh than slowly turns into zombie in where they have the ability to effect others (there choice) but either way other people will try and kill them so they don't get infected (maybe some thought of antidote like golden apple)

    Sinkhole
    Like earthquake but a hole quite damaging not as bad as a earthquake but less laggy than a earthquake.
     
  11. CR7Joyce

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    I think it was your own choice to be able to fly etc. because it's a donator rank and you can choose to donate.. You can make survival as easy or as hard as you want in my opinion.
     
  12. Waveolas

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    Wow. This is great but one problem with that.
    That is a damn lot of coding, and mod creating, could be a mod though.
    Another one is the entire server would have to be reset for that one, to add in the plugins.
    But this might be good on factions, since things are supposed to be destroyed.
    Or as I mentioned in the original post, we could make a separate world with all of this.
     
  13. Poro

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    mmm yeah maybe we could add another server like extreme survival when aem has more players..
     
  14. Old_Mc_Donald

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    I want this!!!!!!!! Survival is much to easy even when i didnt have fly it was easy maybe harder to build but in the end no challange...
     
  15. Miesta

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    You silly people, you can always off your fly and not wear armor xD
     
  16. Shadowlegendz

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    As much as I like the idea, this isn't really plugin material it's more of a mod, a bit like the extreme weather mods :p it is a great idea though I can't deny that :)
     
  17. danvb10

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    There's quite a few servers out there that have made fantastic examples out of what you are suggesting.
    Plugins can be developed where mobs spawn in hordes and act differently based on player activity, which can invite a really engaging experience.
    The thing is, that calls for a lot of work, and we've only got two dedicated developers that manage not only Survival, but the entire AEM Network.

    Certain more attainable features like /home, /warp, etc obviously make the experience easier too, so if we really wanted it to be harder, we could just drop those commands, and maybe enable them in the trusted rank or above, but in either case that's a group decision.
    I personally feel sandbox games like Minecraft aren't really difficult after you learn the ropes.
    The only sort of game-port I've seen that really pushes survival was Shotbow's implementation of DayZ in their server, MineZ.

    In the end, it should be up to the player to decide their level of difficulty, and that works perfectly, since that's totally dependent on their play-style!
    A fantastic suggestion, none the less.